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https://github.com/ppy/osu
synced 2024-12-15 19:36:34 +00:00
(not working yet) add MultiplayerPlaylistTabControl, "Queue ({count})"
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commit
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@ -8,11 +8,8 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osuTK;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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{
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@ -32,41 +29,20 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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private MultiplayerHistoryList historyList;
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private bool firstPopulation = true;
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private OsuSpriteText queueListCount;
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private MultiplayerPlaylistTabControl playlistTabControl;
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[BackgroundDependencyLoader]
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private void load(OsuColour osuColour)
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private void load()
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{
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const float tab_control_height = 25;
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InternalChildren = new Drawable[]
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{
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new FillFlowContainer
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playlistTabControl = new MultiplayerPlaylistTabControl
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Direction = FillDirection.Horizontal,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(OsuTabControl<MultiplayerPlaylistDisplayMode>.HORIZONTAL_SPACING, 0),
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Children = new Drawable[]
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{
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queueListCount = new OsuSpriteText
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{
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Font = OsuFont.Default.With(weight: FontWeight.Bold),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Colour = osuColour.Yellow,
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},
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new OsuTabControl<MultiplayerPlaylistDisplayMode>
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{
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RelativeSizeAxes = Axes.X,
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Height = tab_control_height,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Current = { BindTarget = DisplayMode },
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},
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}
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Height = tab_control_height,
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Current = { BindTarget = DisplayMode },
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},
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new Container
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{
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@ -97,7 +73,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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base.LoadComplete();
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DisplayMode.BindValueChanged(onDisplayModeChanged, true);
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queueList.Items.BindCollectionChanged(
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(_, __) => queueListCount.Text = queueList.Items.Count.ToString(), true);
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(_, __) => playlistTabControl.queueListCount = queueList.Items.Count, true);
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}
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private void onDisplayModeChanged(ValueChangedEvent<MultiplayerPlaylistDisplayMode> mode)
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@ -0,0 +1,34 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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{
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public class MultiplayerPlaylistTabControl : OsuTabControl<MultiplayerPlaylistDisplayMode>
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{
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public int queueListCount;
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public MultiplayerPlaylistTabControl()
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{
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queueListCount = 0;
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}
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protected override TabItem<MultiplayerPlaylistDisplayMode> CreateTabItem(MultiplayerPlaylistDisplayMode value)
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{
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if (value == MultiplayerPlaylistDisplayMode.Queue)
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return new QueueTabItem(value, queueListCount);
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return new OsuTabItem(value);
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}
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private class QueueTabItem : OsuTabItem
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{
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public QueueTabItem(MultiplayerPlaylistDisplayMode value, int count)
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: base(value)
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{
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Text.Text += " (" + count + ")";
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}
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}
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}
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}
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