mirror of https://github.com/ppy/osu
Adjust tournament map pool layout to allow for larger pools
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parent
2575884aa3
commit
56dbd94d16
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@ -47,8 +47,8 @@ public MapPoolScreen()
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mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
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mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
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{
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{
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Y = 100,
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Y = 100,
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Spacing = new Vector2(10, 20),
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Spacing = new Vector2(10, 10),
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Padding = new MarginPadding(50),
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Padding = new MarginPadding(25),
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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@ -218,7 +218,7 @@ private void matchChanged(ValueChangedEvent<TournamentMatch> match)
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{
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{
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mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
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mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
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{
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{
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Spacing = new Vector2(10, 20),
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Spacing = new Vector2(10, 5),
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Direction = FillDirection.Full,
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Direction = FillDirection.Full,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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AutoSizeAxes = Axes.Y
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