Remove redundant string interpolation

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Bartłomiej Dach 2021-08-21 16:35:40 +02:00
parent 995338029c
commit 43b3845970
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@ -94,7 +94,7 @@ namespace osu.Game.Tests.Beatmaps
// hash code of 0 (the value) conflicts with the hash code of null (the initial/default value).
// it's important that the mod reference and its underlying bindable references stay the same to demonstrate this failure.
AddStep("change DA difficulty to 0", () => difficultyAdjust.OverallDifficulty.Value = 0);
AddUntilStep($"star difficulty -> 0", () => starDifficultyBindable.Value?.Stars == 0);
AddUntilStep("star difficulty -> 0", () => starDifficultyBindable.Value?.Stars == 0);
}
[Test]