From 43b3845970fefeb2998a3103b7caf565583feede Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 21 Aug 2021 16:35:40 +0200 Subject: [PATCH] Remove redundant string interpolation --- osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs b/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs index 2b4dc48fe0..dcfeea5db8 100644 --- a/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs +++ b/osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs @@ -94,7 +94,7 @@ namespace osu.Game.Tests.Beatmaps // hash code of 0 (the value) conflicts with the hash code of null (the initial/default value). // it's important that the mod reference and its underlying bindable references stay the same to demonstrate this failure. AddStep("change DA difficulty to 0", () => difficultyAdjust.OverallDifficulty.Value = 0); - AddUntilStep($"star difficulty -> 0", () => starDifficultyBindable.Value?.Stars == 0); + AddUntilStep("star difficulty -> 0", () => starDifficultyBindable.Value?.Stars == 0); } [Test]