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Remove redundant string interpolation
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@ -94,7 +94,7 @@ namespace osu.Game.Tests.Beatmaps
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// hash code of 0 (the value) conflicts with the hash code of null (the initial/default value).
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// it's important that the mod reference and its underlying bindable references stay the same to demonstrate this failure.
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AddStep("change DA difficulty to 0", () => difficultyAdjust.OverallDifficulty.Value = 0);
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AddUntilStep($"star difficulty -> 0", () => starDifficultyBindable.Value?.Stars == 0);
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AddUntilStep("star difficulty -> 0", () => starDifficultyBindable.Value?.Stars == 0);
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}
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[Test]
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