change default strength back to 0.5

This commit is contained in:
Gabe Livengood 2022-07-06 16:01:08 -04:00
parent 0281bf672c
commit 40e98f84f3
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@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Mods
private IFrameStableClock gameplayClock;
[SettingSource("Repulsion strength", "How strong the repulsion is.", 0)]
public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.6f)
public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.5f)
{
Precision = 0.05f,
MinValue = 0.05f,