From 40e98f84f304c6288c2decbecda614f5d8b1042d Mon Sep 17 00:00:00 2001 From: Gabe Livengood <47010459+ggliv@users.noreply.github.com> Date: Wed, 6 Jul 2022 16:01:08 -0400 Subject: [PATCH] change default strength back to 0.5 --- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index ad3a54c630..c53ac58752 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Mods private IFrameStableClock gameplayClock; [SettingSource("Repulsion strength", "How strong the repulsion is.", 0)] - public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.6f) + public BindableFloat RepulsionStrength { get; } = new BindableFloat(0.5f) { Precision = 0.05f, MinValue = 0.05f,