mirror of https://github.com/ppy/osu
Move `ICanAcceptFiles` specification to `IModelImporter<TModel>`
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@ -30,7 +30,7 @@ namespace osu.Game.Database
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/// </summary>
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/// <typeparam name="TModel">The model type.</typeparam>
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/// <typeparam name="TFileModel">The associated file join type.</typeparam>
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public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>, IModelFileManager<TModel, TFileModel>
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public abstract class ArchiveModelManager<TModel, TFileModel> : IModelManager<TModel>, IModelFileManager<TModel, TFileModel>
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where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
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where TFileModel : class, INamedFileInfo, new()
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{
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@ -13,21 +13,9 @@ namespace osu.Game.Database
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/// A class which handles importing of associated models to the game store.
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/// </summary>
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/// <typeparam name="TModel">The model type.</typeparam>
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public interface IModelImporter<TModel> : IPostNotifications, IPostImports<TModel>
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public interface IModelImporter<TModel> : IPostNotifications, IPostImports<TModel>, ICanAcceptFiles
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where TModel : class
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{
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/// <summary>
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/// Import one or more <typeparamref name="TModel"/> items from filesystem <paramref name="paths"/>.
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/// </summary>
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/// <remarks>
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/// This will be treated as a low priority import if more than one path is specified; use <see cref="ArchiveModelManager{TModel,TFileModel}.Import(osu.Game.Database.ImportTask[])"/> to always import at standard priority.
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/// This will post notifications tracking progress.
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/// </remarks>
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/// <param name="paths">One or more archive locations on disk.</param>
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Task Import(params string[] paths);
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Task Import(params ImportTask[] tasks);
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Task<IEnumerable<ILive<TModel>>> Import(ProgressNotification notification, params ImportTask[] tasks);
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/// <summary>
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