Fix tests

This commit is contained in:
smoogipoo 2020-05-18 19:54:26 +09:00
parent 49ee05c3c4
commit 2fd25f5ee6

View File

@ -105,7 +105,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre)); AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
AddStep("button down", () => InputManager.PressButton(MouseButton.Left)); AddStep("button down", () => InputManager.PressButton(MouseButton.Left));
AddUntilStep("wait for overlay disappear", () => !skip.Child.IsPresent); AddUntilStep("wait for overlay disappear", () => !skip.OverlayContents.IsPresent);
AddAssert("ensure button didn't disappear", () => skip.OverlayContents.Alpha > 0); AddAssert("ensure button didn't disappear", () => skip.OverlayContents.Alpha > 0);
AddStep("button up", () => InputManager.ReleaseButton(MouseButton.Left)); AddStep("button up", () => InputManager.ReleaseButton(MouseButton.Left));
checkRequestCount(0); checkRequestCount(0);
@ -121,7 +121,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
} }
public Drawable OverlayContents => (Child as Container)?.Child; public Drawable OverlayContents => (InternalChild as Container)?.Child;
} }
} }
} }