mirror of https://github.com/ppy/osu
Merge pull request #27357 from EVAST9919/smoke-alloc
Reduce allocations in `SmokeSegment`
This commit is contained in:
commit
28917446ab
|
@ -4,7 +4,6 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
|
@ -228,7 +227,9 @@ public override void ApplyState()
|
|||
int futurePointIndex = ~Source.SmokePoints.BinarySearch(new SmokePoint { Time = CurrentTime }, new SmokePoint.UpperBoundComparer());
|
||||
|
||||
points.Clear();
|
||||
points.AddRange(Source.SmokePoints.Skip(firstVisiblePointIndex).Take(futurePointIndex - firstVisiblePointIndex));
|
||||
|
||||
for (int i = firstVisiblePointIndex; i < futurePointIndex; i++)
|
||||
points.Add(Source.SmokePoints[i]);
|
||||
}
|
||||
|
||||
protected sealed override void Draw(IRenderer renderer)
|
||||
|
|
Loading…
Reference in New Issue