diff --git a/osu.Game.Rulesets.Osu/Skinning/SmokeSegment.cs b/osu.Game.Rulesets.Osu/Skinning/SmokeSegment.cs index 9838cb2c37..f4fe42b8de 100644 --- a/osu.Game.Rulesets.Osu/Skinning/SmokeSegment.cs +++ b/osu.Game.Rulesets.Osu/Skinning/SmokeSegment.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Diagnostics; -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -228,7 +227,9 @@ public override void ApplyState() int futurePointIndex = ~Source.SmokePoints.BinarySearch(new SmokePoint { Time = CurrentTime }, new SmokePoint.UpperBoundComparer()); points.Clear(); - points.AddRange(Source.SmokePoints.Skip(firstVisiblePointIndex).Take(futurePointIndex - firstVisiblePointIndex)); + + for (int i = firstVisiblePointIndex; i < futurePointIndex; i++) + points.Add(Source.SmokePoints[i]); } protected sealed override void Draw(IRenderer renderer)