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forgot a deltatime
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@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
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// Aim to nerf cheesy rhythms (Very fast consecutive doubles with large deltatimes between)
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if (Previous.Count > 0 && strainTime < greatWindowFull && (Previous[0] as OsuDifficultyHitObject).StrainTime > strainTime)
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{
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strainTime = Interpolation.Lerp(Previous[0].DeltaTime, strainTime, speedWindowRatio);
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strainTime = Interpolation.Lerp((Previous[0] as OsuDifficultyHitObject).StrainTime, strainTime, speedWindowRatio);
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}
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// Cap deltatime to the OD 300 hitwindow.
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