Merge branch 'skin-editor-target-other-containers' into skin-component-settings

This commit is contained in:
Dean Herbert 2022-03-13 17:03:22 +09:00
commit 0a1e55e4eb

View File

@ -171,7 +171,12 @@ namespace osu.Game.Skinning.Editor
private void placeComponent(Type type)
{
var targetContainer = getTarget(SkinnableTarget.MainHUDComponents);
var target = availableTargets.FirstOrDefault()?.Target;
if (target == null)
return;
var targetContainer = getTarget(target.Value);
if (targetContainer == null)
return;