mirror of
https://github.com/ppy/osu
synced 2025-02-23 14:17:03 +00:00
Retrieve the actual favourite value for beatmaps (#5426)
Retrieve the actual favourite value for beatmaps Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
commit
0330c3e14e
@ -66,6 +66,11 @@ namespace osu.Game.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public int FavouriteCount { get; set; }
|
public int FavouriteCount { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether this beatmap set has been favourited by the current user.
|
||||||
|
/// </summary>
|
||||||
|
public bool HasFavourited { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The availability of this beatmap set.
|
/// The availability of this beatmap set.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -30,6 +30,9 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
[JsonProperty(@"preview_url")]
|
[JsonProperty(@"preview_url")]
|
||||||
private string preview { get; set; }
|
private string preview { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty(@"has_favourited")]
|
||||||
|
private bool hasFavourited { get; set; }
|
||||||
|
|
||||||
[JsonProperty(@"play_count")]
|
[JsonProperty(@"play_count")]
|
||||||
private int playCount { get; set; }
|
private int playCount { get; set; }
|
||||||
|
|
||||||
@ -91,6 +94,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
Ranked = ranked,
|
Ranked = ranked,
|
||||||
LastUpdated = lastUpdated,
|
LastUpdated = lastUpdated,
|
||||||
Availability = availability,
|
Availability = availability,
|
||||||
|
HasFavourited = hasFavourited,
|
||||||
},
|
},
|
||||||
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
|
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
|
||||||
};
|
};
|
||||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Backgrounds;
|
using osu.Game.Graphics.Backgrounds;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -15,7 +16,9 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
|||||||
{
|
{
|
||||||
public class FavouriteButton : HeaderButton
|
public class FavouriteButton : HeaderButton
|
||||||
{
|
{
|
||||||
public readonly Bindable<bool> Favourited = new Bindable<bool>();
|
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
|
||||||
|
|
||||||
|
private readonly Bindable<bool> favourited = new Bindable<bool>();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
@ -54,7 +57,15 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
|||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
Favourited.ValueChanged += favourited =>
|
BeatmapSet.BindValueChanged(setInfo =>
|
||||||
|
{
|
||||||
|
if (setInfo.NewValue?.OnlineInfo?.HasFavourited == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
favourited.Value = setInfo.NewValue.OnlineInfo.HasFavourited;
|
||||||
|
});
|
||||||
|
|
||||||
|
favourited.ValueChanged += favourited =>
|
||||||
{
|
{
|
||||||
if (favourited.NewValue)
|
if (favourited.NewValue)
|
||||||
{
|
{
|
||||||
@ -67,8 +78,6 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
|||||||
icon.Icon = FontAwesome.Regular.Heart;
|
icon.Icon = FontAwesome.Regular.Heart;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
Action = () => Favourited.Value = !Favourited.Value;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
protected override void UpdateAfterChildren()
|
||||||
|
@ -161,7 +161,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
Margin = new MarginPadding { Top = 10 },
|
Margin = new MarginPadding { Top = 10 },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
favouriteButton = new FavouriteButton(),
|
favouriteButton = new FavouriteButton
|
||||||
|
{
|
||||||
|
BeatmapSet = { BindTarget = BeatmapSet }
|
||||||
|
},
|
||||||
downloadButtonsContainer = new FillFlowContainer
|
downloadButtonsContainer = new FillFlowContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Loading…
Reference in New Issue
Block a user