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@ -16,9 +16,10 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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{
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public class FavouriteButton : HeaderButton
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{
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private readonly Bindable<bool> favourited = new Bindable<bool>();
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public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
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private readonly Bindable<bool> favourited = new Bindable<bool>();
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[BackgroundDependencyLoader]
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private void load()
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{
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