2017-02-17 11:07:11 +00:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Screens;
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using osu.Game.Screens.Menu;
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namespace osu.Game.Screens
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{
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2017-03-07 01:59:19 +00:00
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internal class Loader : OsuScreen
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2017-02-17 11:07:11 +00:00
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{
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internal override bool ShowOverlays => false;
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public Loader()
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{
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ValidForResume = false;
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}
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[BackgroundDependencyLoader]
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private void load(OsuGame game)
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{
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if (game.IsDeployedBuild)
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2017-04-02 06:56:12 +00:00
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LoadComponentAsync(new Disclaimer(), d => Push((Screen)d));
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2017-02-17 11:07:11 +00:00
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else
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2017-04-02 06:56:12 +00:00
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LoadComponentAsync(new Intro(), d => Push((Screen)d));
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2017-02-17 11:07:11 +00:00
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}
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}
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}
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