osu/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs

32 lines
980 B
C#
Raw Normal View History

2018-01-05 11:21:19 +00:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
2017-05-03 06:50:42 +00:00
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2018-01-10 10:17:43 +00:00
using osu.Framework.Graphics;
2017-05-03 06:50:42 +00:00
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public abstract class DrawableManiaHitObject<TObject> : DrawableHitObject<ManiaHitObject>
2017-05-03 06:50:42 +00:00
where TObject : ManiaHitObject
{
/// <summary>
/// The key that will trigger input for this hit object.
/// </summary>
2017-08-23 04:42:11 +00:00
protected ManiaAction Action { get; }
2017-05-03 06:50:42 +00:00
public new TObject HitObject;
2017-08-23 04:42:11 +00:00
protected DrawableManiaHitObject(TObject hitObject, ManiaAction? action = null)
2017-05-03 06:50:42 +00:00
: base(hitObject)
{
2018-01-10 10:17:43 +00:00
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
2017-05-03 06:50:42 +00:00
HitObject = hitObject;
2017-08-23 04:42:11 +00:00
if (action != null)
Action = action.Value;
2017-05-03 06:50:42 +00:00
}
}
}