2019-12-17 06:04:55 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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2019-12-17 05:59:27 +00:00
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using System.Collections.Generic;
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using System.Linq;
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2020-01-19 16:36:38 +00:00
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using System.Text.RegularExpressions;
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2020-01-19 17:23:12 +00:00
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using Humanizer;
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2019-12-17 05:59:27 +00:00
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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2019-12-26 02:32:40 +00:00
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using osu.Framework.Logging;
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2019-12-17 05:59:27 +00:00
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Users;
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namespace osu.Game.Online.Chat
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{
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/// <summary>
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/// Component that handles creating and posting notifications for incoming messages.
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/// </summary>
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public class MessageNotifier : Component
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{
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[Resolved(CanBeNull = true)]
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private NotificationOverlay notificationOverlay { get; set; }
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[Resolved(CanBeNull = true)]
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private ChatOverlay chatOverlay { get; set; }
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[Resolved(CanBeNull = true)]
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private ChannelManager channelManager { get; set; }
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private Bindable<bool> notifyOnMention;
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private Bindable<bool> notifyOnChat;
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private Bindable<User> localUser;
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/// <summary>
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/// Determines if the user is able to see incoming messages.
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/// </summary>
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public bool IsActive => chatOverlay?.IsPresent == true;
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private readonly List<PrivateMessageNotification> privateMessageNotifications = new List<PrivateMessageNotification>();
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, IAPIProvider api)
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{
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notifyOnMention = config.GetBindable<bool>(OsuSetting.ChatHighlightName);
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notifyOnChat = config.GetBindable<bool>(OsuSetting.ChatMessageNotification);
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localUser = api.LocalUser;
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// Listen for new messages
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channelManager.JoinedChannels.ItemsAdded += joinedChannels =>
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{
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foreach (var channel in joinedChannels)
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channel.NewMessagesArrived += channel_NewMessagesArrived;
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};
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channelManager.JoinedChannels.ItemsRemoved += leftChannels =>
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{
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foreach (var channel in leftChannels)
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channel.NewMessagesArrived -= channel_NewMessagesArrived;
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};
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}
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private void channel_NewMessagesArrived(IEnumerable<Message> messages)
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{
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if (messages == null || !messages.Any())
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return;
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HandleMessages(messages.First().ChannelId, messages);
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}
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/// <remarks>
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/// Resolves the channel id
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/// </remarks>
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public void HandleMessages(long channelId, IEnumerable<Message> messages)
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{
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var channel = channelManager.JoinedChannels.FirstOrDefault(c => c.Id == channelId);
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if (channel == null)
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{
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Logger.Log($"Couldn't resolve channel id {channelId}", LoggingTarget.Information);
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return;
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}
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HandleMessages(channel, messages);
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}
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public void HandleMessages(Channel channel, IEnumerable<Message> messages)
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{
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// don't show if the ChatOverlay and the target channel is visible.
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if (IsActive && channelManager.CurrentChannel.Value == channel)
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return;
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foreach (var message in messages)
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{
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// ignore messages that already have been read
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if (message.Id < channel.LastReadId)
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return;
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// ignore messages from yourself
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var localUsername = localUser.Value.Username;
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if (message.Sender.Username == localUsername)
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continue;
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if (checkForPMs(channel, message))
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continue;
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// change output to bool again if another "message processor" is added.
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checkForMentions(channel, message, localUsername);
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}
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}
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private bool checkForPMs(Channel channel, Message message)
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{
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if (!notifyOnChat.Value || channel.Type != ChannelType.PM)
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return false;
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var existingNotification = privateMessageNotifications.FirstOrDefault(n => n.Username == message.Sender.Username);
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if (existingNotification == null)
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{
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var notification = new PrivateMessageNotification(message.Sender.Username, channel);
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notificationOverlay?.Post(notification);
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privateMessageNotifications.Add(notification);
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}
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else
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{
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existingNotification.MessageCount++;
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}
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return true;
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}
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private void checkForMentions(Channel channel, Message message, string username)
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{
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var words = getWords(message.Content);
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if (!notifyOnMention.Value || !anyCaseInsensitive(words, username))
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return;
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var notification = new MentionNotification(message.Sender.Username, channel);
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notificationOverlay?.Post(notification);
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}
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2020-01-19 16:36:38 +00:00
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private static IEnumerable<string> getWords(string input) => Regex.Matches(input, @"\w+").Select(c => c.Value);
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/// <summary>
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/// Finds the first matching string/word in both <paramref name="x"/> and <paramref name="y"/> (case-insensitive)
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/// </summary>
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private static string hasCaseInsensitive(IEnumerable<string> x, IEnumerable<string> y) => x.FirstOrDefault(x2 => anyCaseInsensitive(y, x2));
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private static bool anyCaseInsensitive(IEnumerable<string> x, string y) => x.Any(x2 => x2.Equals(y, StringComparison.OrdinalIgnoreCase));
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public class PrivateMessageNotification : SimpleNotification
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{
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public PrivateMessageNotification(string username, Channel channel)
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{
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Icon = FontAwesome.Solid.Envelope;
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Username = username;
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MessageCount = 1;
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Channel = channel;
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}
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private int messageCount;
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public int MessageCount
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{
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get => messageCount;
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set
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{
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messageCount = value;
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Text = $"You received {"private message".ToQuantity(messageCount)} from '{Username}'. Click to read it!";
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}
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}
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public string Username { get; set; }
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public Channel Channel { get; set; }
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public override bool IsImportant => false;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, ChatOverlay chatOverlay, NotificationOverlay notificationOverlay, ChannelManager channelManager, MessageNotifier notifier)
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{
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IconBackgound.Colour = colours.PurpleDark;
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Activated = delegate
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{
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notificationOverlay.Hide();
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chatOverlay.Show();
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channelManager.CurrentChannel.Value = Channel;
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2020-01-16 23:00:10 +00:00
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if (notifier.privateMessageNotifications.Contains(this))
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notifier.privateMessageNotifications.Remove(this);
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2019-12-17 05:59:27 +00:00
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return true;
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};
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}
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}
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2020-01-16 23:00:10 +00:00
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public class MentionNotification : SimpleNotification
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{
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public MentionNotification(string username, Channel channel)
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{
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Icon = FontAwesome.Solid.At;
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Text = $"Your name was mentioned in chat by '{username}'. Click to find out why!";
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Channel = channel;
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}
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2020-01-19 16:55:17 +00:00
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public Channel Channel { get; set; }
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public override bool IsImportant => false;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, ChatOverlay chatOverlay, NotificationOverlay notificationOverlay, ChannelManager channelManager)
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{
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IconBackgound.Colour = colours.PurpleDark;
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Activated = delegate
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{
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notificationOverlay.Hide();
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chatOverlay.Show();
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channelManager.CurrentChannel.Value = Channel;
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return true;
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};
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}
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}
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}
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}
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