2019-12-17 06:04:55 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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2019-12-17 05:59:27 +00:00
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Users;
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namespace osu.Game.Online.Chat
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{
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/// <summary>
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/// Component that handles creating and posting notifications for incoming messages.
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/// </summary>
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public class MessageNotifier : Component
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{
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[Resolved(CanBeNull = true)]
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private NotificationOverlay notificationOverlay { get; set; }
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[Resolved(CanBeNull = true)]
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private ChatOverlay chatOverlay { get; set; }
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[Resolved(CanBeNull = true)]
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private ChannelManager channelManager { get; set; }
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[Resolved]
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private OsuColour colours { get; set; }
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private Bindable<bool> notifyOnMention;
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private Bindable<bool> notifyOnChat;
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private Bindable<string> highlightWords;
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private Bindable<User> localUser;
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/// <summary>
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/// Determines if the user is able to see incoming messages.
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/// </summary>
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public bool IsActive => chatOverlay?.IsPresent == true;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, OsuConfigManager config, IAPIProvider api)
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{
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notifyOnMention = config.GetBindable<bool>(OsuSetting.ChatHighlightName);
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notifyOnChat = config.GetBindable<bool>(OsuSetting.ChatMessageNotification);
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highlightWords = config.GetBindable<string>(OsuSetting.HighlightWords);
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localUser = api.LocalUser;
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}
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public void HandleMessages(Channel channel, IEnumerable<Message> messages)
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{
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// don't show if visible or not visible
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if (IsActive && channelManager.CurrentChannel.Value == channel)
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return;
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var channelDrawable = chatOverlay.GetChannelDrawable(channel);
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if (channelDrawable == null)
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return;
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foreach (var message in messages)
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{
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var words = getWords(message.Content);
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var localUsername = localUser.Value.Username;
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if (message.Sender.Username == localUsername)
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continue;
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void onClick()
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{
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if (channelManager != null)
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channelManager.CurrentChannel.Value = channel;
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channelDrawable.ScrollToAndHighlightMessage(message);
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}
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if (notifyOnChat.Value && channel.Type == ChannelType.PM)
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{
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var username = message.Sender.Username;
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var existingNotification = notificationOverlay.Notifications.OfType<PrivateMessageNotification>().FirstOrDefault(n => n.Username == username);
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if (existingNotification == null)
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{
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var notification = new PrivateMessageNotification(username, onClick);
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notificationOverlay?.Post(notification);
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}
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else
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{
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existingNotification.MessageCount++;
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}
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continue;
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}
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if (notifyOnMention.Value && anyCaseInsensitive(words, localUsername))
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{
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var notification = new MentionNotification(message.Sender.Username, onClick);
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notificationOverlay?.Post(notification);
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continue;
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}
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if (!string.IsNullOrWhiteSpace(highlightWords.Value))
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{
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var matchedWord = hasCaseInsensitive(words, getWords(highlightWords.Value));
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if (matchedWord != null)
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{
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var notification = new HighlightNotification(message.Sender.Username, matchedWord, onClick);
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notificationOverlay?.Post(notification);
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}
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}
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}
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}
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private static string[] getWords(string input) => input.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
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/// <summary>
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/// Finds the first matching string/word in both <paramref name="x"/> and <paramref name="y"/> (case-insensitive)
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/// </summary>
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private static string hasCaseInsensitive(IEnumerable<string> x, IEnumerable<string> y) => x.FirstOrDefault(x2 => anyCaseInsensitive(y, x2));
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private static bool anyCaseInsensitive(IEnumerable<string> x, string y) => x.Any(x2 => x2.Equals(y, StringComparison.InvariantCultureIgnoreCase));
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private class HighlightNotification : SimpleNotification
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{
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public HighlightNotification(string highlighter, string word, Action onClick)
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{
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Icon = FontAwesome.Solid.Highlighter;
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Text = $"'{word}' was mentioned in chat by '{highlighter}'. Click to find out why!";
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this.onClick = onClick;
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}
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private readonly Action onClick;
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public override bool IsImportant => false;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, NotificationOverlay notificationOverlay, ChatOverlay chatOverlay)
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{
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IconBackgound.Colour = colours.PurpleDark;
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Activated = delegate
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{
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notificationOverlay.Hide();
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chatOverlay.Show();
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onClick?.Invoke();
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return true;
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};
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}
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}
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private class PrivateMessageNotification : SimpleNotification
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{
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public PrivateMessageNotification(string username, Action onClick)
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{
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Icon = FontAwesome.Solid.Envelope;
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Username = username;
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MessageCount = 1;
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this.onClick = onClick;
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}
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private int messageCount = 0;
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public int MessageCount
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{
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get => messageCount;
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set
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{
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messageCount = value;
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if (messageCount > 1)
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{
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Text = $"You received {messageCount} private messages from '{Username}'. Click to read it!";
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}
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else
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{
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Text = $"You received a private message from '{Username}'. Click to read it!";
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}
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}
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}
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public string Username { get; set; }
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private readonly Action onClick;
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public override bool IsImportant => false;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, NotificationOverlay notificationOverlay, ChatOverlay chatOverlay)
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{
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IconBackgound.Colour = colours.PurpleDark;
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Activated = delegate
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{
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notificationOverlay.Hide();
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chatOverlay.Show();
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onClick?.Invoke();
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return true;
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};
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}
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}
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private class MentionNotification : SimpleNotification
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{
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public MentionNotification(string username, Action onClick)
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{
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Icon = FontAwesome.Solid.At;
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Text = $"Your name was mentioned in chat by '{username}'. Click to find out why!";
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this.onClick = onClick;
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}
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private readonly Action onClick;
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public override bool IsImportant => false;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, NotificationOverlay notificationOverlay, ChatOverlay chatOverlay)
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{
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IconBackgound.Colour = colours.PurpleDark;
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Activated = delegate
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{
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notificationOverlay.Hide();
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chatOverlay.Show();
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onClick?.Invoke();
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return true;
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};
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}
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}
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}
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}
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