2016-11-14 09:54:24 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{48F4582B-7687-4621-9CBE-5C24197CB536}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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2017-04-18 07:05:58 +00:00
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<RootNamespace>osu.Game.Rulesets.Mania</RootNamespace>
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<AssemblyName>osu.Game.Rulesets.Mania</AssemblyName>
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2017-09-11 03:35:40 +00:00
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2016-11-14 09:54:24 +00:00
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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2017-09-19 10:27:14 +00:00
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<OutputPath>..\osu.Game\bin\Debug\</OutputPath>
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2016-11-14 09:54:24 +00:00
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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2017-02-12 06:42:20 +00:00
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2017-04-15 21:44:08 +00:00
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2016-11-14 09:54:24 +00:00
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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2017-09-19 13:50:28 +00:00
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<OutputPath>..\osu.Game\bin\Release\</OutputPath>
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2016-11-14 09:54:24 +00:00
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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2017-02-12 06:42:20 +00:00
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<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
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2016-11-14 09:54:24 +00:00
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</PropertyGroup>
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<ItemGroup>
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2017-09-18 13:32:49 +00:00
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<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
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2017-09-18 15:07:06 +00:00
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<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
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2017-09-19 02:35:00 +00:00
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<Private>False</Private>
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2017-09-18 13:32:49 +00:00
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</Reference>
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2017-06-13 02:50:46 +00:00
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<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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2017-09-13 11:25:40 +00:00
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<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
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2017-09-19 02:35:00 +00:00
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<Private>False</Private>
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2016-11-14 09:54:24 +00:00
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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</ItemGroup>
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<ItemGroup>
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2017-05-18 08:39:03 +00:00
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<Compile Include="Beatmaps\Patterns\Legacy\EndTimeObjectPatternGenerator.cs" />
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2017-05-18 09:09:13 +00:00
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<Compile Include="Beatmaps\Patterns\Legacy\DistanceObjectPatternGenerator.cs" />
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2017-05-18 06:05:45 +00:00
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<Compile Include="Beatmaps\Patterns\Legacy\PatternGenerator.cs" />
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<Compile Include="Beatmaps\Patterns\PatternGenerator.cs" />
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2017-05-19 11:57:20 +00:00
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<Compile Include="Beatmaps\Patterns\Legacy\HitObjectPatternGenerator.cs" />
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2017-05-18 06:05:45 +00:00
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<Compile Include="Beatmaps\Patterns\Legacy\PatternType.cs" />
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2017-03-11 15:34:21 +00:00
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<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
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2017-05-18 06:05:45 +00:00
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<Compile Include="Beatmaps\Patterns\Pattern.cs" />
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2017-05-17 03:52:07 +00:00
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<Compile Include="MathUtils\FastRandom.cs" />
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2017-05-03 03:53:45 +00:00
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<Compile Include="Judgements\HitWindows.cs" />
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2017-05-24 11:45:01 +00:00
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<Compile Include="Judgements\HoldNoteTailJudgement.cs" />
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<Compile Include="Judgements\HoldNoteTickJudgement.cs" />
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2017-03-23 10:00:18 +00:00
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<Compile Include="Judgements\ManiaJudgement.cs" />
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2017-02-19 16:41:51 +00:00
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<Compile Include="ManiaDifficultyCalculator.cs" />
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2017-06-09 10:57:03 +00:00
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<Compile Include="Mods\IGenerateSpeedAdjustments.cs" />
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2017-05-29 06:01:13 +00:00
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<Compile Include="Objects\Drawables\DrawableBarLine.cs" />
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2017-05-04 09:02:43 +00:00
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<Compile Include="Objects\Drawables\DrawableHoldNote.cs" />
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2017-05-24 11:45:01 +00:00
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<Compile Include="Objects\Drawables\DrawableHoldNoteTick.cs" />
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2017-05-03 06:50:42 +00:00
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<Compile Include="Objects\Drawables\DrawableManiaHitObject.cs" />
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<Compile Include="Objects\Drawables\DrawableNote.cs" />
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2017-05-04 09:02:43 +00:00
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<Compile Include="Objects\Drawables\Pieces\BodyPiece.cs" />
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2017-09-12 02:14:16 +00:00
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<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
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2017-09-12 02:14:29 +00:00
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<Compile Include="Objects\Drawables\Pieces\LaneGlowPiece.cs" />
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2017-05-03 06:50:42 +00:00
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<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
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2017-05-03 03:53:45 +00:00
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<Compile Include="Objects\Types\IHasColumn.cs" />
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2017-09-12 06:52:18 +00:00
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<Compile Include="Replays\ManiaAutoGenerator.cs" />
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<Compile Include="Replays\ManiaFramedReplayInputHandler.cs" />
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2017-03-24 00:51:52 +00:00
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<Compile Include="Scoring\ManiaScoreProcessor.cs" />
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2017-05-29 06:01:13 +00:00
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<Compile Include="Objects\BarLine.cs" />
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2016-11-14 09:54:24 +00:00
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<Compile Include="Objects\HoldNote.cs" />
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2017-05-24 11:45:01 +00:00
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<Compile Include="Objects\HoldNoteTick.cs" />
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2017-05-03 03:44:19 +00:00
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<Compile Include="Objects\ManiaHitObject.cs" />
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2016-11-14 09:54:24 +00:00
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<Compile Include="Objects\Note.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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2017-08-21 03:31:21 +00:00
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<Compile Include="ManiaInputManager.cs" />
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2017-10-10 07:39:23 +00:00
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<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
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<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
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2017-08-04 11:22:53 +00:00
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<Compile Include="Timing\GravityScrollingContainer.cs" />
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2017-06-08 17:43:48 +00:00
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<Compile Include="Timing\ScrollingAlgorithm.cs" />
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2017-05-03 03:37:47 +00:00
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<Compile Include="UI\Column.cs" />
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2017-09-11 08:53:27 +00:00
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<Compile Include="UI\DrawableManiaJudgement.cs" />
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2017-09-11 04:44:39 +00:00
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<Compile Include="UI\HitExplosion.cs" />
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2017-08-09 04:28:29 +00:00
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<Compile Include="UI\ManiaRulesetContainer.cs" />
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2016-11-14 09:54:24 +00:00
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<Compile Include="UI\ManiaPlayfield.cs" />
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<Compile Include="ManiaRuleset.cs" />
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2017-03-12 13:13:43 +00:00
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<Compile Include="Mods\ManiaMod.cs" />
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2017-06-02 08:33:58 +00:00
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<Compile Include="Mods\ManiaModGravity.cs" />
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2017-05-04 05:46:10 +00:00
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<Compile Include="UI\SpecialColumnPosition.cs" />
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2017-06-09 07:20:55 +00:00
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<Compile Include="Timing\ManiaSpeedAdjustmentContainer.cs" />
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2016-11-14 09:54:24 +00:00
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</ItemGroup>
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2017-09-18 13:32:49 +00:00
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<ItemGroup>
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<None Include="..\osu.licenseheader">
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<Link>osu.licenseheader</Link>
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</None>
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<None Include="app.config" />
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<None Include="OpenTK.dll.config" />
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<None Include="packages.config" />
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</ItemGroup>
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2016-11-14 09:54:24 +00:00
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
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<Name>osu.Framework</Name>
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2017-09-19 02:35:00 +00:00
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<Private>False</Private>
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2016-11-14 09:54:24 +00:00
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</ProjectReference>
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<ProjectReference Include="..\osu.Game\osu.Game.csproj">
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2017-09-18 13:32:49 +00:00
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<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
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2016-11-14 09:54:24 +00:00
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<Name>osu.Game</Name>
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2017-09-19 02:35:00 +00:00
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<Private>False</Private>
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2016-11-14 09:54:24 +00:00
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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2017-04-12 10:20:30 +00:00
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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2016-11-14 09:54:24 +00:00
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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