osu/osu.Game/Overlays/FirstRunSetupOverlay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
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using System.Collections.Generic;
using System.Diagnostics;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
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using osu.Framework.Screens;
using osu.Framework.Threading;
using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Localisation;
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using osu.Game.Overlays.FirstRunSetup;
using osu.Game.Overlays.Mods;
using osu.Game.Overlays.Notifications;
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using osu.Game.Screens;
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using osu.Game.Screens.Menu;
namespace osu.Game.Overlays
{
[Cached]
public partial class FirstRunSetupOverlay : ShearedOverlayContainer
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{
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[Resolved]
private IPerformFromScreenRunner performer { get; set; } = null!;
[Resolved]
private INotificationOverlay notificationOverlay { get; set; } = null!;
[Resolved]
private OsuConfigManager config { get; set; } = null!;
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private ScreenStack? stack;
public ShearedButton NextButton = null!;
public ShearedButton BackButton = null!;
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private readonly Bindable<bool> showFirstRunSetup = new Bindable<bool>();
private int? currentStepIndex;
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/// <summary>
/// The currently displayed screen, if any.
/// </summary>
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public FirstRunSetupScreen? CurrentScreen => (FirstRunSetupScreen?)stack?.CurrentScreen;
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private readonly List<Type> steps = new List<Type>();
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private Container screenContent = null!;
private Container content = null!;
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private LoadingSpinner loading = null!;
private ScheduledDelegate? loadingShowDelegate;
public FirstRunSetupOverlay()
: base(OverlayColourScheme.Purple)
{
}
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[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, LegacyImportManager? legacyImportManager)
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{
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steps.Add(typeof(ScreenWelcome));
steps.Add(typeof(ScreenUIScale));
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steps.Add(typeof(ScreenBeatmaps));
if (legacyImportManager?.SupportsImportFromStable == true)
steps.Add(typeof(ScreenImportFromStable));
steps.Add(typeof(ScreenBehaviour));
Header.Title = FirstRunSetupOverlayStrings.FirstRunSetupTitle;
Header.Description = FirstRunSetupOverlayStrings.FirstRunSetupDescription;
MainAreaContent.AddRange(new Drawable[]
{
content = new PopoverContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Bottom = 20, },
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Child = new GridContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
ColumnDimensions = new[]
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{
new Dimension(),
new Dimension(minSize: 640, maxSize: 800),
new Dimension(),
},
Content = new[]
{
new[]
{
Empty(),
new InputBlockingContainer
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{
Masking = true,
CornerRadius = 14,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background6,
},
loading = new LoadingSpinner(),
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Vertical = 20 },
Child = screenContent = new Container { RelativeSizeAxes = Axes.Both, },
},
},
},
Empty(),
},
}
}
},
});
FooterContent.Add(new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Vertical = PADDING },
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 10),
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 10),
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new[]
{
Empty(),
BackButton = new ShearedButton(300)
{
Text = CommonStrings.Back,
Action = showPreviousStep,
Enabled = { Value = false },
DarkerColour = colours.Pink2,
LighterColour = colours.Pink1,
},
NextButton = new ShearedButton(0)
{
RelativeSizeAxes = Axes.X,
Width = 1,
Text = FirstRunSetupOverlayStrings.GetStarted,
DarkerColour = ColourProvider.Colour2,
LighterColour = ColourProvider.Colour1,
Action = showNextStep
},
Empty(),
},
}
});
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}
protected override void LoadComplete()
{
base.LoadComplete();
config.BindWith(OsuSetting.ShowFirstRunSetup, showFirstRunSetup);
if (showFirstRunSetup.Value) Show();
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}
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
if (!e.Repeat)
{
switch (e.Action)
{
case GlobalAction.Select:
NextButton.TriggerClick();
return true;
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case GlobalAction.Back:
if (BackButton.Enabled.Value)
{
BackButton.TriggerClick();
return true;
}
// If back button is disabled, we are at the first step.
// The base call will handle dismissal of the overlay.
break;
}
}
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return base.OnPressed(e);
}
public override void Show()
{
// if we are valid for display, only do so after reaching the main menu.
performer.PerformFromScreen(screen =>
{
// Hides the toolbar for us.
if (screen is MainMenu menu)
menu.ReturnToOsuLogo();
base.Show();
}, new[] { typeof(MainMenu) });
}
protected override void PopIn()
{
base.PopIn();
content.ScaleTo(0.99f)
.ScaleTo(1, 400, Easing.OutQuint);
if (currentStepIndex == null)
showFirstStep();
}
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protected override void PopOut()
{
base.PopOut();
content.ScaleTo(0.99f, 400, Easing.OutQuint);
if (currentStepIndex != null)
{
notificationOverlay.Post(new SimpleNotification
{
Text = FirstRunSetupOverlayStrings.ClickToResumeFirstRunSetupAtAnyPoint,
Icon = FontAwesome.Solid.Redo,
Activated = () =>
{
Show();
return true;
},
});
}
else
{
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stack?.FadeOut(100)
.Expire();
}
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}
private void showFirstStep()
{
Debug.Assert(currentStepIndex == null);
screenContent.Child = stack = new ScreenStack
{
RelativeSizeAxes = Axes.Both,
};
currentStepIndex = -1;
showNextStep();
}
private void showPreviousStep()
{
if (currentStepIndex == 0)
return;
Debug.Assert(stack != null);
stack.CurrentScreen.Exit();
currentStepIndex--;
updateButtons();
}
private void showNextStep()
{
Debug.Assert(currentStepIndex != null);
Debug.Assert(stack != null);
currentStepIndex++;
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if (currentStepIndex < steps.Count)
{
var nextScreen = (Screen)Activator.CreateInstance(steps[currentStepIndex.Value])!;
loadingShowDelegate = Scheduler.AddDelayed(() => loading.Show(), 200);
nextScreen.OnLoadComplete += _ =>
{
loadingShowDelegate?.Cancel();
loading.Hide();
};
stack.Push(nextScreen);
}
else
{
showFirstRunSetup.Value = false;
currentStepIndex = null;
Hide();
}
updateButtons();
}
private void updateButtons()
{
BackButton.Enabled.Value = currentStepIndex > 0;
NextButton.Enabled.Value = currentStepIndex != null;
if (currentStepIndex == null)
return;
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bool isFirstStep = currentStepIndex == 0;
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bool isLastStep = currentStepIndex == steps.Count - 1;
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if (isFirstStep)
{
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BackButton.Text = CommonStrings.Back;
NextButton.Text = FirstRunSetupOverlayStrings.GetStarted;
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}
else
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{
BackButton.Text = LocalisableString.Interpolate($@"{CommonStrings.Back} ({steps[currentStepIndex.Value - 1].GetLocalisableDescription()})");
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NextButton.Text = isLastStep
? CommonStrings.Finish
: LocalisableString.Interpolate($@"{CommonStrings.Next} ({steps[currentStepIndex.Value + 1].GetLocalisableDescription()})");
}
}
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}
}