Tidy up dependencies and test naming

This commit is contained in:
Dean Herbert 2022-04-18 18:58:14 +09:00
parent 56c4283764
commit ea52fab5b1
7 changed files with 304 additions and 212 deletions

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@ -1,63 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Overlays.FirstRunSetup;
namespace osu.Game.Tests.Visual.Navigation
{
public class TestSceneFirstRunSetupOverlay : OsuTestScene
{
private FirstRunSetupOverlay overlay;
[SetUpSteps]
public void SetUpSteps()
{
AddStep("add overlay", () =>
{
Child = overlay = new FirstRunSetupOverlay();
});
}
[Test]
public void TestOverlayRunsToFinish()
{
AddUntilStep("step through", () =>
{
if (overlay.CurrentScreen?.IsLoaded != false)
overlay.NextButton.TriggerClick();
return overlay.State.Value == Visibility.Hidden;
});
}
[Test]
public void TestBackButton()
{
AddAssert("back button disabled", () => !overlay.BackButton.Enabled.Value);
AddUntilStep("step to last", () =>
{
var nextButton = overlay.NextButton;
if (overlay.CurrentScreen?.IsLoaded != false)
nextButton.TriggerClick();
return nextButton.Text.ToString() == "Finish";
});
AddUntilStep("step back to start", () =>
{
if (overlay.CurrentScreen?.IsLoaded != false)
overlay.BackButton.TriggerClick();
return overlay.CurrentScreen is ScreenWelcome;
});
AddAssert("back button disabled", () => !overlay.BackButton.Enabled.Value);
}
}
}

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@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Screens;
using osu.Game.Overlays.FirstRunSetup;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneFirstRunScreenUIScale : OsuManualInputManagerTestScene
{
public TestSceneFirstRunScreenUIScale()
{
AddStep("load screen", () =>
{
Child = new ScreenStack(new ScreenUIScale());
});
}
}
}

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@ -0,0 +1,111 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using Moq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
using osu.Game.Overlays.FirstRunSetup;
using osu.Game.Screens;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneFirstRunSetupOverlay : OsuManualInputManagerTestScene
{
private FirstRunSetupOverlay overlay;
private readonly Mock<IPerformFromScreenRunner> perfomer = new Mock<IPerformFromScreenRunner>();
private readonly Mock<IDialogOverlay> dialogOverlay = new Mock<IDialogOverlay>();
[BackgroundDependencyLoader]
private void load()
{
Dependencies.CacheAs(perfomer.Object);
Dependencies.CacheAs(dialogOverlay.Object);
perfomer.Setup(g => g.PerformFromScreen(It.IsAny<Action<IScreen>>(), It.IsAny<IEnumerable<Type>>()))
.Callback((Action<IScreen> action, IEnumerable<Type> types) => action(null));
dialogOverlay.Setup(d => d.Push(It.IsAny<PopupDialog>()))
.Callback((PopupDialog dialog) => dialog.PerformOkAction());
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("add overlay", () =>
{
Child = overlay = new FirstRunSetupOverlay
{
State = { Value = Visibility.Visible }
};
});
}
[Test]
public void TestOverlayRunsToFinish()
{
AddUntilStep("step through", () =>
{
if (overlay.CurrentScreen?.IsLoaded != false)
overlay.NextButton.TriggerClick();
return overlay.State.Value == Visibility.Hidden;
});
}
[Test]
public void TestBackButton()
{
AddAssert("back button disabled", () => !overlay.BackButton.Enabled.Value);
AddUntilStep("step to last", () =>
{
var nextButton = overlay.NextButton;
if (overlay.CurrentScreen?.IsLoaded != false)
nextButton.TriggerClick();
return nextButton.Text.ToString() == "Finish";
});
AddUntilStep("step back to start", () =>
{
if (overlay.CurrentScreen?.IsLoaded != false)
overlay.BackButton.TriggerClick();
return overlay.CurrentScreen is ScreenWelcome;
});
AddAssert("back button disabled", () => !overlay.BackButton.Enabled.Value);
}
[Test]
public void TestClickAwayToExit()
{
AddStep("click inside content", () =>
{
InputManager.MoveMouseTo(overlay.ScreenSpaceDrawQuad.Centre);
InputManager.Click(MouseButton.Left);
});
AddAssert("overlay not dismissed", () => overlay.State.Value == Visibility.Visible);
AddStep("click outside content", () =>
{
InputManager.MoveMouseTo(overlay.ScreenSpaceDrawQuad.TopLeft - new Vector2(1));
InputManager.Click(MouseButton.Left);
});
AddAssert("overlay dismissed", () => overlay.State.Value == Visibility.Hidden);
}
}
}

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@ -1,26 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Framework.Screens;
namespace osu.Game.Overlays.FirstRunSetup
{
public abstract class FirstRunSetupScreen : Screen
{
[Resolved]
protected FirstRunSetupOverlay Overlay { get; private set; }
protected override bool OnClick(ClickEvent e) => true;
private const float offset = 100;
public override void OnEntering(IScreen last)
{
base.OnEntering(last);
this
.FadeInFromZero(500)
.MoveToX(100)
.MoveToX(offset)
.MoveToX(0, 500, Easing.OutQuint);
}
@ -32,12 +27,22 @@ namespace osu.Game.Overlays.FirstRunSetup
.MoveToX(0, 500, Easing.OutQuint);
}
public override void OnSuspending(IScreen next)
public override bool OnExiting(IScreen next)
{
base.OnSuspending(next);
this
.FadeOut(100)
.MoveToX(-100, 500, Easing.OutQuint);
.MoveToX(offset, 500, Easing.OutQuint);
return base.OnExiting(next);
}
public override void OnSuspending(IScreen next)
{
this
.FadeOut(100)
.MoveToX(-offset, 500, Easing.OutQuint);
base.OnSuspending(next);
}
}
}

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@ -1,114 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.Select;
using osuTK;
namespace osu.Game.Overlays.FirstRunSetup
{
public class ScreenSetupUIScale : FirstRunSetupScreen
{
[Resolved]
private OsuConfigManager osuConfig { get; set; }
[Cached]
private OsuLogo osuLogo = new OsuLogo();
[BackgroundDependencyLoader]
private void load()
{
OsuScreenStack stack;
Content.Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(20),
Children = new Drawable[]
{
new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 32))
{
Text = "The osu! user interface size can be adjusted to your liking.",
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
new SettingsSlider<float, UIScaleSlider>
{
LabelText = GraphicsSettingsStrings.UIScaling,
TransferValueOnCommit = true,
Current = osuConfig.GetBindable<float>(OsuSetting.UIScale),
KeyboardStep = 0.01f,
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new ScalingContainer(ScalingMode.Off)
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Child = stack = new OsuScreenStack()
},
new ScalingContainer(ScalingMode.Off)
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Child = stack = new OsuScreenStack()
}
},
new Drawable[]
{
new ScalingContainer(ScalingMode.Off)
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Child = stack = new OsuScreenStack()
},
new ScalingContainer(ScalingMode.Off)
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Child = stack = new OsuScreenStack()
}
}
}
}
}
},
new PurpleTriangleButton
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding(10),
Text = "Finish",
Action = () => Overlay.Hide()
}
};
stack.Push(new PlaySongSelect());
}
private class UIScaleSlider : OsuSliderBar<float>
{
public override LocalisableString TooltipText => base.TooltipText + "x";
}
}
}

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@ -0,0 +1,146 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Framework.Screens;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Select;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Overlays.FirstRunSetup
{
public class ScreenUIScale : FirstRunSetupScreen
{
[Resolved]
private OsuConfigManager osuConfig { get; set; }
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension()
},
Content = new[]
{
new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(20),
Children = new Drawable[]
{
new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 24))
{
Text = "The osu! user interface size can be adjusted to your liking.",
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
new SettingsSlider<float, UIScaleSlider>
{
LabelText = GraphicsSettingsStrings.UIScaling,
Current = osuConfig.GetBindable<float>(OsuSetting.UIScale),
KeyboardStep = 0.01f,
},
}
}
},
new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new SampleScreenContainer(new MainMenu()),
new SampleScreenContainer(new PlaySongSelect()),
},
new Drawable[]
{
new SampleScreenContainer(new MainMenu()),
new SampleScreenContainer(new MainMenu()),
}
}
}
},
}
}
};
}
private class SampleScreenContainer : CompositeDrawable
{
public override bool HandlePositionalInput => false;
public override bool HandleNonPositionalInput => false;
public override bool PropagatePositionalInputSubTree => false;
public override bool PropagateNonPositionalInputSubTree => false;
public SampleScreenContainer(Screen screen)
{
OsuScreenStack stack;
RelativeSizeAxes = Axes.Both;
OsuLogo logo;
InternalChildren = new Drawable[]
{
new DependencyProvidingContainer
{
CachedDependencies = new (Type, object)[]
{
(typeof(OsuLogo), logo = new OsuLogo
{
RelativePositionAxes = Axes.Both,
Position = new Vector2(0.5f),
})
},
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new ScalingContainer(ScalingMode.Off)
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
stack = new OsuScreenStack(),
logo
},
},
}
},
};
stack.Push(screen);
}
}
private class UIScaleSlider : OsuSliderBar<float>
{
public override LocalisableString TooltipText => base.TooltipText + "x";
}
}
}

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@ -21,6 +21,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Overlays.Dialog;
using osu.Game.Overlays.FirstRunSetup;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osuTK;
@ -33,16 +34,17 @@ namespace osu.Game.Overlays
{
protected override bool StartHidden => true;
[Resolved(canBeNull: true)]
private DialogOverlay? dialogOverlay { get; set; }
[Resolved]
private IDialogOverlay dialogOverlay { get; set; } = null!;
[Resolved(canBeNull: true)]
private OsuGame? osuGame { get; set; }
[Resolved]
private IPerformFromScreenRunner performer { get; set; } = null!;
private ScreenStack stack = null!;
public PurpleTriangleButton NextButton = null!;
public DangerousTriangleButton BackButton = null!;
private Container mainContent = null!;
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
@ -57,11 +59,9 @@ namespace osu.Game.Overlays
private readonly FirstRunStep[] steps =
{
new FirstRunStep(typeof(ScreenWelcome), "Welcome"),
new FirstRunStep(typeof(ScreenSetupUIScale), "UI Scale"),
new FirstRunStep(typeof(ScreenUIScale), "UI Scale"),
};
private Container mainContent;
public FirstRunSetupOverlay()
{
RelativeSizeAxes = Axes.Both;
@ -91,7 +91,7 @@ namespace osu.Game.Overlays
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5,
Colour = colourProvider.Background6,
},
new GridContainer
{
@ -114,7 +114,7 @@ namespace osu.Game.Overlays
{
new Box
{
Colour = colourProvider.Background6,
Colour = colourProvider.Background5,
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
@ -214,27 +214,15 @@ namespace osu.Game.Overlays
{
base.LoadComplete();
if (osuGame != null)
{
// if we are valid for display, only do so after reaching the main menu.
osuGame.PerformFromScreen(_ =>
{
Show();
}, new[] { typeof(MainMenu) });
}
else
{
Show();
}
// if we are valid for display, only do so after reaching the main menu.
performer.PerformFromScreen(_ => { Show(); }, new[] { typeof(MainMenu) });
}
protected override bool OnClick(ClickEvent e)
{
if (!mainContent.IsHovered && dialogOverlay?.CurrentDialog == null)
if (!mainContent.IsHovered && dialogOverlay.CurrentDialog == null)
{
dialogOverlay?.Push(new ConfirmDialog("Are you sure you want to exit the setup process?",
Hide,
() => { }));
dialogOverlay.Push(new ConfirmDialog("Are you sure you want to exit the setup process?", Hide, () => { }));
}
return base.OnClick(e);