osu/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Visual;
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using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestSceneHitCircleLongCombo : PlayerTestScene
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{
public TestSceneHitCircleLongCombo()
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: base(new OsuRuleset())
{
}
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
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{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset
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}
};
for (int i = 0; i < 512; i++)
if (i % 32 < 20)
beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 });
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return beatmap;
}
}
}