2016-11-08 02:28:06 +00:00
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using osu.Framework.Graphics.Sprites;
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2016-11-03 04:26:49 +00:00
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2016-11-08 02:24:41 +00:00
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namespace osu.Game.Overlays.Options.Audio
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2016-11-03 04:26:49 +00:00
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{
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public class AudioDevicesOptions : OptionsSubsection
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{
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2016-11-04 03:01:11 +00:00
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protected override string Header => "Devices";
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2016-11-09 03:38:40 +00:00
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2016-11-03 04:26:49 +00:00
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public AudioDevicesOptions()
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{
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Children = new[]
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{
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new SpriteText { Text = "Output device: TODO dropdown" }
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};
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}
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}
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}
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