osu/osu.Game/Overlays/Options/AudioDevicesOptions.cs

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2016-11-03 04:26:49 +00:00
using System;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays.Options
{
public class AudioDevicesOptions : OptionsSubsection
{
protected override string Header => "Devices";
2016-11-03 04:26:49 +00:00
public AudioDevicesOptions()
{
Children = new[]
{
new SpriteText { Text = "Output device: TODO dropdown" }
};
}
}
}