2018-11-06 10:23:03 +00:00
|
|
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
|
2018-11-08 11:15:22 +00:00
|
|
|
using osu.Framework.Allocation;
|
|
|
|
using osu.Framework.Configuration;
|
|
|
|
using osu.Framework.Graphics;
|
2018-11-15 12:28:42 +00:00
|
|
|
using osu.Framework.Graphics.Containers;
|
2018-11-10 15:45:48 +00:00
|
|
|
using osu.Framework.Graphics.Shapes;
|
2018-11-08 11:15:22 +00:00
|
|
|
using osu.Framework.Graphics.Textures;
|
2018-11-10 16:50:09 +00:00
|
|
|
using osu.Framework.Threading;
|
2018-11-08 11:15:22 +00:00
|
|
|
using osu.Game.Graphics.UserInterface;
|
|
|
|
using osu.Game.Tournament.Components;
|
2018-11-10 15:45:48 +00:00
|
|
|
using osu.Game.Tournament.IPC;
|
2018-11-15 12:28:42 +00:00
|
|
|
using osu.Game.Tournament.Screens.Gameplay.Components;
|
2018-11-10 15:45:48 +00:00
|
|
|
using osu.Game.Tournament.Screens.Ladder.Components;
|
|
|
|
using OpenTK.Graphics;
|
2018-11-08 11:15:22 +00:00
|
|
|
|
2018-11-06 10:23:03 +00:00
|
|
|
namespace osu.Game.Tournament.Screens.Gameplay
|
|
|
|
{
|
|
|
|
public class GameplayScreen : BeatmapInfoScreen
|
|
|
|
{
|
2018-11-09 07:26:09 +00:00
|
|
|
private readonly BindableBool warmup = new BindableBool();
|
2018-11-09 07:10:58 +00:00
|
|
|
|
2018-11-10 15:45:48 +00:00
|
|
|
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
|
|
|
|
|
|
|
|
public readonly Bindable<TourneyState> State = new Bindable<TourneyState>();
|
|
|
|
private TriangleButton warmupButton;
|
2018-11-15 12:28:42 +00:00
|
|
|
private MatchIPCInfo ipc;
|
|
|
|
|
|
|
|
private readonly Color4 red = new Color4(186, 0, 18, 255);
|
|
|
|
private readonly Color4 blue = new Color4(17, 136, 170, 255);
|
2018-11-10 15:45:48 +00:00
|
|
|
|
2018-11-08 11:15:22 +00:00
|
|
|
[BackgroundDependencyLoader]
|
2018-11-15 12:28:42 +00:00
|
|
|
private void load(LadderInfo ladder, TextureStore textures, MatchIPCInfo ipc)
|
2018-11-08 11:15:22 +00:00
|
|
|
{
|
2018-11-10 15:45:48 +00:00
|
|
|
this.ipc = ipc;
|
2018-11-09 07:10:58 +00:00
|
|
|
AddRange(new Drawable[]
|
2018-11-08 11:15:22 +00:00
|
|
|
{
|
2018-11-10 08:26:21 +00:00
|
|
|
new MatchHeader(),
|
2018-11-15 12:28:42 +00:00
|
|
|
new FillFlowContainer
|
2018-11-10 15:45:48 +00:00
|
|
|
{
|
2018-11-15 12:28:42 +00:00
|
|
|
RelativeSizeAxes = Axes.X,
|
|
|
|
AutoSizeAxes = Axes.Y,
|
|
|
|
Direction = FillDirection.Vertical,
|
2018-11-10 15:45:48 +00:00
|
|
|
Anchor = Anchor.Centre,
|
2018-11-15 12:28:42 +00:00
|
|
|
Origin = Anchor.Centre,
|
|
|
|
Children = new Drawable[]
|
|
|
|
{
|
|
|
|
new Container
|
|
|
|
{
|
|
|
|
RelativeSizeAxes = Axes.X,
|
|
|
|
AutoSizeAxes = Axes.Y,
|
|
|
|
Children = new Drawable[]
|
|
|
|
{
|
|
|
|
new Circle
|
|
|
|
{
|
|
|
|
Name = "top bar red",
|
|
|
|
RelativeSizeAxes = Axes.X,
|
|
|
|
Height = 10,
|
|
|
|
Width = 0.5f,
|
|
|
|
Colour = red,
|
|
|
|
},
|
|
|
|
new Circle
|
|
|
|
{
|
|
|
|
Name = "top bar blue",
|
|
|
|
RelativeSizeAxes = Axes.X,
|
|
|
|
Height = 10,
|
|
|
|
Width = 0.5f,
|
|
|
|
Colour = blue,
|
|
|
|
Anchor = Anchor.TopRight,
|
|
|
|
Origin = Anchor.TopRight,
|
|
|
|
},
|
|
|
|
}
|
|
|
|
},
|
|
|
|
new Box
|
|
|
|
{
|
|
|
|
// chroma key area for stable gameplay
|
|
|
|
Name = "chroma",
|
|
|
|
RelativeSizeAxes = Axes.X,
|
|
|
|
Height = 480,
|
|
|
|
Colour = new Color4(0, 255, 0, 255),
|
|
|
|
},
|
|
|
|
}
|
2018-11-10 15:45:48 +00:00
|
|
|
},
|
2018-11-09 07:10:58 +00:00
|
|
|
new ControlPanel
|
|
|
|
{
|
|
|
|
Children = new Drawable[]
|
2018-11-08 11:15:22 +00:00
|
|
|
{
|
2018-11-10 15:45:48 +00:00
|
|
|
warmupButton = new TriangleButton
|
2018-11-09 07:10:58 +00:00
|
|
|
{
|
|
|
|
RelativeSizeAxes = Axes.X,
|
|
|
|
Text = "Toggle warmup",
|
2018-11-10 16:29:42 +00:00
|
|
|
Action = () => warmup.Toggle()
|
2018-11-16 09:14:42 +00:00
|
|
|
},
|
|
|
|
new TriangleButton
|
|
|
|
{
|
|
|
|
RelativeSizeAxes = Axes.X,
|
|
|
|
Text = "Toggle chat",
|
|
|
|
Action = () => { State.Value = State.Value == TourneyState.Idle ? TourneyState.Playing : TourneyState.Idle; }
|
2018-11-09 07:10:58 +00:00
|
|
|
}
|
2018-11-08 11:15:22 +00:00
|
|
|
}
|
2018-11-09 07:10:58 +00:00
|
|
|
}
|
2018-11-08 11:15:22 +00:00
|
|
|
});
|
2018-11-10 15:45:48 +00:00
|
|
|
|
|
|
|
State.BindValueChanged(stateChanged);
|
|
|
|
State.BindTo(ipc.State);
|
|
|
|
|
2018-11-11 00:22:57 +00:00
|
|
|
currentMatch.BindValueChanged(m => warmup.Value = m.Team1Score + m.Team2Score == 0);
|
2018-11-10 15:45:48 +00:00
|
|
|
currentMatch.BindTo(ladder.CurrentMatch);
|
2018-11-10 16:29:42 +00:00
|
|
|
|
2018-11-11 00:22:57 +00:00
|
|
|
warmup.BindValueChanged(w => warmupButton.Alpha = !w ? 0.5f : 1, true);
|
2018-11-10 15:45:48 +00:00
|
|
|
}
|
|
|
|
|
2018-11-10 16:50:09 +00:00
|
|
|
private ScheduledDelegate scheduledBarContract;
|
|
|
|
|
2018-11-10 15:45:48 +00:00
|
|
|
private void stateChanged(TourneyState state)
|
|
|
|
{
|
|
|
|
if (state == TourneyState.Ranking)
|
|
|
|
{
|
|
|
|
if (warmup.Value) return;
|
|
|
|
|
|
|
|
if (ipc.Score1 > ipc.Score2)
|
|
|
|
currentMatch.Value.Team1Score.Value++;
|
|
|
|
else
|
|
|
|
currentMatch.Value.Team2Score.Value++;
|
|
|
|
}
|
2018-11-08 11:15:22 +00:00
|
|
|
|
2018-11-10 16:50:09 +00:00
|
|
|
scheduledBarContract?.Cancel();
|
|
|
|
|
|
|
|
switch (state)
|
2018-11-10 16:29:42 +00:00
|
|
|
{
|
2018-11-10 16:50:09 +00:00
|
|
|
case TourneyState.Idle:
|
|
|
|
// show chat
|
|
|
|
SongBar.Expanded = false;
|
|
|
|
break;
|
|
|
|
case TourneyState.Ranking:
|
|
|
|
scheduledBarContract = Scheduler.AddDelayed(() => SongBar.Expanded = false, 15000);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
SongBar.Expanded = true;
|
|
|
|
break;
|
2018-11-10 16:29:42 +00:00
|
|
|
}
|
2018-11-09 07:10:58 +00:00
|
|
|
}
|
2018-11-06 10:23:03 +00:00
|
|
|
}
|
|
|
|
}
|