osu/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
using OpenTK;
using OpenTK.Graphics;
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namespace osu.Game.Tournament.Screens.Gameplay
{
public class GameplayScreen : BeatmapInfoScreen
{
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private BindableBool warmup = new BindableBool();
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[BackgroundDependencyLoader]
private void load(LadderInfo ladder, TextureStore textures)
{
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AddRange(new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
Height = 100,
Children = new Drawable[]
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{
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new Sprite
{
Y = 5,
Texture = textures.Get("game-screen-logo"),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Size = Vector2.One
},
new RoundDisplay
{
Y = 10,
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
},
new TeamScoreDisplay(TeamColour.Red)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
},
new TeamScoreDisplay(TeamColour.Blue)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
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},
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},
new ControlPanel
{
Children = new Drawable[]
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{
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new TriangleButton
{
RelativeSizeAxes = Axes.X,
Text = "Toggle warmup",
Action = toggleWarmup
}
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}
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}
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});
}
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private void toggleWarmup()
{
warmup.Toggle();
}
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private class TeamScoreDisplay : CompositeDrawable
{
private readonly TeamColour teamColour;
private readonly Color4 red = new Color4(129, 68, 65, 255);
private readonly Color4 blue = new Color4(41, 91, 97, 255);
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
public TeamScoreDisplay(TeamColour teamColour)
{
this.teamColour = teamColour;
RelativeSizeAxes = Axes.Y;
Width = 300;
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
}
private void matchChanged(MatchPairing match)
{
currentTeamScore.UnbindBindings();
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.Team1Score : match.Team2Score);
currentTeam.UnbindBindings();
currentTeam.BindTo(teamColour == TeamColour.Red ? match.Team1 : match.Team2);
// team may change to same team, which means score is not in a good state.
// thus we handle this manually.
teamChanged(currentTeam.Value);
}
private void teamChanged(TournamentTeam team)
{
InternalChildren = new Drawable[]
{
new TeamDisplay(team, teamColour == TeamColour.Red ? red : blue, teamColour != TeamColour.Red),
new ScoreDisplay(currentTeamScore, teamColour != TeamColour.Red, currentMatch.Value.Grouping.Value.BestOf / 2 + 1)
};
}
}
private class ScoreDisplay : CompositeDrawable
{
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
private readonly StarCounter counter;
public ScoreDisplay(Bindable<int?> score, bool flip, int count)
{
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
Anchor = anchor;
Origin = anchor;
InternalChild = counter = new StarCounter(count)
{
Anchor = anchor,
X = (flip ? -1 : 1) * 90,
Y = 5,
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
Colour = new Color4(95, 41, 60, 255),
};
currentTeamScore.BindValueChanged(scoreChanged);
currentTeamScore.BindTo(score);
}
private void scoreChanged(int? score) => counter.CountStars = score ?? 0;
}
private class TeamDisplay : DrawableTournamentTeam
{
public TeamDisplay(TournamentTeam team, Color4 colour, bool flip)
: base(team)
{
RelativeSizeAxes = Axes.Both;
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
Anchor = Origin = anchor;
Flag.Anchor = Flag.Origin = anchor;
Flag.RelativeSizeAxes = Axes.None;
Flag.Size = new Vector2(60, 40);
Flag.Margin = new MarginPadding(20);
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Flag,
new OsuSpriteText
{
Text = team?.FullName.ToUpper() ?? "???",
X = (flip ? -1 : 1) * 90,
Y = -10,
TextSize = 20,
Colour = colour,
Font = "Aquatico-Regular",
Origin = anchor,
Anchor = anchor,
},
}
};
}
}
private class RoundDisplay : CompositeDrawable
{
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
public RoundDisplay()
{
CornerRadius = 10;
Masking = true;
Width = 200;
Height = 20;
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
}
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private void matchChanged(MatchPairing match)
{
InternalChildren = new Drawable[]
{
new Box
{
Colour = new Color4(95, 41, 60, 255),
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.White,
Text = match.Grouping.Value?.Name.Value ?? "Unknown Grouping",
Font = "Aquatico-Regular",
TextSize = 18,
},
};
}
};
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}
}