osu/osu.Game.Tests/Visual/TestCaseVolumeControl.cs

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2018-02-28 15:14:52 +00:00
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Overlays.Volume;
namespace osu.Game.Tests.Visual
{
public class TestCaseVolumeControl : TestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(VolumeMeter), typeof(MuteButton) };
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
{
VolumeMeter meter;
Add(meter = new VolumeMeter("MASTER", 125, colours.PinkDarker));
Add(new MuteButton
{
Margin = new MarginPadding { Top = 200 }
});
meter.Bindable.BindTo(audio.Volume);
}
}
}