2024-02-01 15:19:09 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2024-09-03 08:49:50 +00:00
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using osu.Framework.Allocation;
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2024-02-01 15:19:09 +00:00
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using osu.Framework.Bindables;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Osu.Configuration;
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using osu.Game.Screens.Play.PlayerSettings;
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namespace osu.Game.Rulesets.Osu.UI
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{
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public partial class ReplayAnalysisSettings : PlayerSettingsGroup
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{
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[SettingSource("Hit markers", SettingControlType = typeof(PlayerCheckbox))]
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public BindableBool HitMarkersEnabled { get; } = new BindableBool();
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[SettingSource("Aim markers", SettingControlType = typeof(PlayerCheckbox))]
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public BindableBool AimMarkersEnabled { get; } = new BindableBool();
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[SettingSource("Aim lines", SettingControlType = typeof(PlayerCheckbox))]
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public BindableBool AimLinesEnabled { get; } = new BindableBool();
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2024-02-28 03:03:45 +00:00
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[SettingSource("Hide cursor", SettingControlType = typeof(PlayerCheckbox))]
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public BindableBool CursorHideEnabled { get; } = new BindableBool();
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public ReplayAnalysisSettings()
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: base("Analysis Settings")
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{
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}
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[BackgroundDependencyLoader]
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private void load(IRulesetConfigCache cache)
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{
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AddRange(this.CreateSettingsControls());
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var config = (OsuRulesetConfigManager)cache.GetConfigFor(new OsuRuleset())!;
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config.BindWith(OsuRulesetSetting.ReplayHitMarkersEnabled, HitMarkersEnabled);
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config.BindWith(OsuRulesetSetting.ReplayAimMarkersEnabled, AimMarkersEnabled);
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config.BindWith(OsuRulesetSetting.ReplayAimLinesEnabled, AimLinesEnabled);
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config.BindWith(OsuRulesetSetting.ReplayCursorHideEnabled, CursorHideEnabled);
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}
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}
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2024-02-23 00:01:52 +00:00
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}
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