osu/osu.Game.Rulesets.Osu/UI/OsuAnalysisSettings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Configuration;
using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Rulesets.Osu.UI
{
public partial class OsuAnalysisSettings : AnalysisSettings
{
[SettingSource("Hit markers", SettingControlType = typeof(PlayerCheckbox))]
public BindableBool HitMarkersEnabled { get; } = new BindableBool();
[SettingSource("Aim markers", SettingControlType = typeof(PlayerCheckbox))]
public BindableBool AimMarkersEnabled { get; } = new BindableBool();
[SettingSource("Aim lines", SettingControlType = typeof(PlayerCheckbox))]
public BindableBool AimLinesEnabled { get; } = new BindableBool();
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[SettingSource("Hide cursor", SettingControlType = typeof(PlayerCheckbox))]
public BindableBool CursorHideEnabled { get; } = new BindableBool();
}
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}