osu/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

178 lines
6.1 KiB
C#
Raw Normal View History

2021-06-22 01:05:29 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
2021-10-25 07:37:44 +00:00
using System.Linq;
using JetBrains.Annotations;
2021-07-07 07:10:24 +00:00
using osu.Framework.Allocation;
2021-10-25 07:37:44 +00:00
using osu.Framework.Bindables;
2021-07-07 07:10:24 +00:00
using osu.Framework.Graphics;
2021-10-25 07:37:44 +00:00
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Beatmaps;
2021-10-25 07:37:44 +00:00
using osu.Game.Graphics.UserInterface;
2021-06-22 01:05:29 +00:00
using osu.Game.Rulesets.Catch.Objects;
2021-10-25 07:37:44 +00:00
using osu.Game.Rulesets.Catch.UI;
2021-06-22 01:05:29 +00:00
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mods;
2021-10-25 07:37:44 +00:00
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI;
2021-10-25 07:37:44 +00:00
using osu.Game.Screens.Edit.Components.TernaryButtons;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
2021-06-22 01:05:29 +00:00
namespace osu.Game.Rulesets.Catch.Edit
{
/// <remarks>
/// todo: should inherit <see cref="IDistanceSnapProvider"/> once it supports distance spacing properly.
/// </remarks>
2021-06-22 01:05:29 +00:00
public class CatchHitObjectComposer : HitObjectComposer<CatchHitObject>
{
2021-10-25 07:37:44 +00:00
private const float distance_snap_radius = 50;
private CatchDistanceSnapGrid distanceSnapGrid;
private readonly Bindable<TernaryState> distanceSnapToggle = new Bindable<TernaryState>();
private InputManager inputManager;
2021-06-22 01:05:29 +00:00
public CatchHitObjectComposer(CatchRuleset ruleset)
: base(ruleset)
{
}
2021-07-07 07:10:24 +00:00
[BackgroundDependencyLoader]
private void load()
{
LayerBelowRuleset.Add(new PlayfieldBorder
{
RelativeSizeAxes = Axes.Both,
PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Corners }
});
2021-10-25 07:37:44 +00:00
LayerBelowRuleset.Add(distanceSnapGrid = new CatchDistanceSnapGrid(new[]
{
0.0,
Catcher.BASE_DASH_SPEED, -Catcher.BASE_DASH_SPEED,
Catcher.BASE_WALK_SPEED, -Catcher.BASE_WALK_SPEED,
2021-10-25 07:37:44 +00:00
}));
}
protected override void LoadComplete()
{
base.LoadComplete();
inputManager = GetContainingInputManager();
}
protected override void Update()
{
base.Update();
updateDistanceSnapGrid();
2021-07-07 07:10:24 +00:00
}
protected override DrawableRuleset<CatchHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null) =>
new DrawableCatchEditorRuleset(ruleset, beatmap, mods);
2021-06-22 03:10:16 +00:00
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
{
new FruitCompositionTool(),
new JuiceStreamCompositionTool(),
2021-06-22 03:30:09 +00:00
new BananaShowerCompositionTool()
2021-06-22 03:10:16 +00:00
};
2021-10-25 07:37:44 +00:00
protected override IEnumerable<TernaryButton> CreateTernaryButtons() => base.CreateTernaryButtons().Concat(new[]
{
new TernaryButton(distanceSnapToggle, "Distance Snap", () => new SpriteIcon { Icon = FontAwesome.Solid.Ruler })
});
public override SnapResult SnapScreenSpacePositionToValidTime(Vector2 screenSpacePosition)
{
var result = base.SnapScreenSpacePositionToValidTime(screenSpacePosition);
result.ScreenSpacePosition.X = screenSpacePosition.X;
2021-10-25 07:37:44 +00:00
if (distanceSnapGrid.IsPresent && distanceSnapGrid.GetSnappedPosition(result.ScreenSpacePosition) is SnapResult snapResult &&
Vector2.Distance(snapResult.ScreenSpacePosition, result.ScreenSpacePosition) < distance_snap_radius)
{
result = snapResult;
}
return result;
}
protected override ComposeBlueprintContainer CreateBlueprintContainer() => new CatchBlueprintContainer(this);
2021-10-25 07:37:44 +00:00
[CanBeNull]
2021-10-26 02:14:12 +00:00
private PalpableCatchHitObject getLastSnappableHitObject(double time)
2021-10-25 07:37:44 +00:00
{
var hitObject = EditorBeatmap.HitObjects.OfType<CatchHitObject>().LastOrDefault(h => h.GetEndTime() < time && !(h is BananaShower));
switch (hitObject)
{
case Fruit fruit:
return fruit;
case JuiceStream juiceStream:
return juiceStream.NestedHitObjects.OfType<PalpableCatchHitObject>().LastOrDefault(h => !(h is TinyDroplet));
default:
return null;
}
}
[CanBeNull]
private PalpableCatchHitObject getDistanceSnapGridSourceHitObject()
{
switch (BlueprintContainer.CurrentTool)
{
case SelectTool _:
if (EditorBeatmap.SelectedHitObjects.Count == 0)
return null;
double minTime = EditorBeatmap.SelectedHitObjects.Min(hitObject => hitObject.StartTime);
2021-10-26 02:14:12 +00:00
return getLastSnappableHitObject(minTime);
2021-10-25 07:37:44 +00:00
case FruitCompositionTool _:
case JuiceStreamCompositionTool _:
if (!CursorInPlacementArea)
return null;
if (EditorBeatmap.PlacementObject.Value is JuiceStream)
{
// Juice stream path is not subject to snapping.
return null;
}
double timeAtCursor = ((CatchPlayfield)Playfield).TimeAtScreenSpacePosition(inputManager.CurrentState.Mouse.Position);
2021-10-26 02:14:12 +00:00
return getLastSnappableHitObject(timeAtCursor);
2021-10-25 07:37:44 +00:00
default:
return null;
}
}
private void updateDistanceSnapGrid()
{
if (distanceSnapToggle.Value != TernaryState.True)
2021-10-25 07:37:44 +00:00
{
distanceSnapGrid.Hide();
return;
2021-10-25 07:37:44 +00:00
}
var sourceHitObject = getDistanceSnapGridSourceHitObject();
if (sourceHitObject == null)
2021-10-25 07:37:44 +00:00
{
distanceSnapGrid.Hide();
return;
2021-10-25 07:37:44 +00:00
}
distanceSnapGrid.Show();
distanceSnapGrid.StartTime = sourceHitObject.GetEndTime();
distanceSnapGrid.StartX = sourceHitObject.EffectiveX;
2021-10-25 07:37:44 +00:00
}
2021-06-22 01:05:29 +00:00
}
}