osu/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Gameplay
{
[HeadlessTest]
public class TestSceneDrawableHitObject : OsuTestScene
{
[Test]
public void TestEntryLifetime()
{
TestDrawableHitObject dho = null;
var initialHitObject = new HitObject
{
StartTime = 1000
};
var entry = new TestLifetimeEntry(new HitObject
{
StartTime = 2000
});
AddStep("Create DHO", () => Child = dho = new TestDrawableHitObject(initialHitObject));
AddAssert("Correct initial lifetime", () => dho.LifetimeStart == initialHitObject.StartTime - TestDrawableHitObject.INITIAL_LIFETIME_OFFSET);
AddStep("Apply entry", () => dho.Apply(entry));
AddAssert("Correct initial lifetime", () => dho.LifetimeStart == entry.HitObject.StartTime - TestLifetimeEntry.INITIAL_LIFETIME_OFFSET);
AddStep("Set lifetime", () => dho.LifetimeEnd = 3000);
AddAssert("Entry lifetime is updated", () => entry.LifetimeEnd == 3000);
}
[Test]
public void TestKeepAlive()
{
TestDrawableHitObject dho = null;
TestLifetimeEntry entry = null;
AddStep("Create DHO", () =>
{
dho = new TestDrawableHitObject(null);
dho.Apply(entry = new TestLifetimeEntry(new HitObject()));
Child = dho;
});
AddStep("KeepAlive = true", () =>
{
entry.LifetimeStart = 0;
entry.LifetimeEnd = 1000;
entry.KeepAlive = true;
});
AddAssert("Lifetime is overriden", () => entry.LifetimeStart == double.MinValue && entry.LifetimeEnd == double.MaxValue);
AddStep("Set LifetimeStart", () => dho.LifetimeStart = 500);
AddStep("KeepAlive = false", () => entry.KeepAlive = false);
AddAssert("Lifetime is correct", () => entry.LifetimeStart == 500 && entry.LifetimeEnd == 1000);
AddStep("Set LifetimeStart while KeepAlive", () =>
{
entry.KeepAlive = true;
dho.LifetimeStart = double.MinValue;
entry.KeepAlive = false;
});
AddAssert("Lifetime is changed", () => entry.LifetimeStart == double.MinValue && entry.LifetimeEnd == 1000);
}
[Test]
public void TestLifetimeUpdatedOnDefaultApplied()
{
TestLifetimeEntry entry = null;
AddStep("Create entry", () => entry = new TestLifetimeEntry(new HitObject()) { LifetimeStart = 1 });
AddStep("ApplyDefaults", () => entry.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()));
AddAssert("Lifetime is updated", () => entry.LifetimeStart == -TestLifetimeEntry.INITIAL_LIFETIME_OFFSET);
TestDrawableHitObject dho = null;
AddStep("Create DHO", () =>
{
dho = new TestDrawableHitObject(null);
dho.Apply(entry);
Child = dho;
dho.SetLifetimeStartOnApply = true;
});
AddStep("ApplyDefaults", () => entry.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()));
AddAssert("Lifetime is correct", () => dho.LifetimeStart == TestDrawableHitObject.LIFETIME_ON_APPLY && entry.LifetimeStart == TestDrawableHitObject.LIFETIME_ON_APPLY);
}
private class TestDrawableHitObject : DrawableHitObject
{
public const double INITIAL_LIFETIME_OFFSET = 100;
public const double LIFETIME_ON_APPLY = 222;
protected override double InitialLifetimeOffset => INITIAL_LIFETIME_OFFSET;
public bool SetLifetimeStartOnApply;
public TestDrawableHitObject(HitObject hitObject)
: base(hitObject)
{
}
protected override void OnApply()
{
base.OnApply();
if (SetLifetimeStartOnApply)
LifetimeStart = LIFETIME_ON_APPLY;
}
}
private class TestLifetimeEntry : HitObjectLifetimeEntry
{
public const double INITIAL_LIFETIME_OFFSET = 200;
protected override double InitialLifetimeOffset => INITIAL_LIFETIME_OFFSET;
public TestLifetimeEntry(HitObject hitObject)
: base(hitObject)
{
}
}
}
}