osu/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs

137 lines
4.6 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 09:19:50 +00:00
2018-05-20 10:22:42 +00:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2018-04-13 09:19:50 +00:00
using System;
using System.Collections.Generic;
2018-11-15 12:37:22 +00:00
using System.Linq;
2020-04-13 04:42:21 +00:00
using osu.Framework.Allocation;
2018-04-13 09:19:50 +00:00
using osu.Game.Rulesets.Mania.Beatmaps;
2018-05-20 10:22:42 +00:00
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects.Drawables;
2018-11-06 06:46:36 +00:00
using osu.Game.Rulesets.UI.Scrolling;
2018-11-20 07:51:59 +00:00
using osuTK;
2018-04-13 09:19:50 +00:00
namespace osu.Game.Rulesets.Mania.UI
{
2020-04-13 04:42:21 +00:00
[Cached]
2018-11-06 06:46:36 +00:00
public class ManiaPlayfield : ScrollingPlayfield
2018-04-13 09:19:50 +00:00
{
public IReadOnlyList<Stage> Stages => stages;
2020-04-08 05:08:34 +00:00
private readonly List<Stage> stages = new List<Stage>();
2018-04-13 09:19:50 +00:00
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => stages.Any(s => s.ReceivePositionalInputAt(screenSpacePos));
public ManiaPlayfield(List<StageDefinition> stageDefinitions)
2018-04-13 09:19:50 +00:00
{
if (stageDefinitions == null)
throw new ArgumentNullException(nameof(stageDefinitions));
if (stageDefinitions.Count <= 0)
throw new ArgumentException("Can't have zero or fewer stages.");
GridContainer playfieldGrid;
AddInternal(playfieldGrid = new GridContainer
2018-04-13 09:19:50 +00:00
{
RelativeSizeAxes = Axes.Both,
Content = new[] { new Drawable[stageDefinitions.Count] }
});
2018-04-13 09:19:50 +00:00
var normalColumnAction = ManiaAction.Key1;
var specialColumnAction = ManiaAction.Special1;
int firstColumnIndex = 0;
2019-04-01 03:16:05 +00:00
2018-04-13 09:19:50 +00:00
for (int i = 0; i < stageDefinitions.Count; i++)
{
2020-04-08 05:08:34 +00:00
var newStage = new Stage(firstColumnIndex, stageDefinitions[i], ref normalColumnAction, ref specialColumnAction);
2018-04-13 09:19:50 +00:00
playfieldGrid.Content[0][i] = newStage;
stages.Add(newStage);
AddNested(newStage);
firstColumnIndex += newStage.Columns.Count;
}
}
2018-07-19 08:04:51 +00:00
public override void Add(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Add(h);
2018-04-13 09:19:50 +00:00
public override bool Remove(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Remove(h);
2018-11-20 08:26:00 +00:00
2018-04-13 09:19:50 +00:00
public void Add(BarLine barline) => stages.ForEach(s => s.Add(barline));
2018-11-12 09:24:18 +00:00
/// <summary>
/// Retrieves a column from a screen-space position.
/// </summary>
/// <param name="screenSpacePosition">The screen-space position.</param>
/// <returns>The column which the <paramref name="screenSpacePosition"/> lies in.</returns>
public Column GetColumnByPosition(Vector2 screenSpacePosition)
{
Column found = null;
foreach (var stage in stages)
{
foreach (var column in stage.Columns)
{
2020-04-28 09:34:55 +00:00
if (column.ReceivePositionalInputAt(new Vector2(screenSpacePosition.X, column.ScreenSpaceDrawQuad.Centre.Y)))
2018-11-12 09:24:18 +00:00
{
found = column;
break;
}
}
if (found != null)
break;
}
return found;
}
2020-04-28 09:55:58 +00:00
/// <summary>
/// Retrieves a <see cref="Column"/> by index.
/// </summary>
/// <param name="index">The index of the column.</param>
/// <returns>The <see cref="Column"/> corresponding to the given index.</returns>
/// <exception cref="ArgumentOutOfRangeException">If <paramref name="index"/> is less than 0 or greater than <see cref="TotalColumns"/>.</exception>
public Column GetColumn(int index)
{
2020-04-28 09:55:58 +00:00
if (index < 0 || index > TotalColumns - 1)
throw new ArgumentOutOfRangeException(nameof(index));
foreach (var stage in stages)
{
if (index >= stage.Columns.Count)
{
index -= stage.Columns.Count;
continue;
}
return stage.Columns[index];
}
throw new ArgumentOutOfRangeException(nameof(index));
}
2018-11-15 12:37:22 +00:00
/// <summary>
/// Retrieves the total amount of columns across all stages in this playfield.
/// </summary>
public int TotalColumns => stages.Sum(s => s.Columns.Count);
2020-04-08 05:08:34 +00:00
private Stage getStageByColumn(int column)
2018-04-13 09:19:50 +00:00
{
int sum = 0;
2019-04-01 03:16:05 +00:00
2018-04-13 09:19:50 +00:00
foreach (var stage in stages)
{
2019-11-12 09:56:38 +00:00
sum += stage.Columns.Count;
2018-04-13 09:19:50 +00:00
if (sum > column)
return stage;
}
return null;
}
}
}