2020-02-17 09:47:22 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2020-11-27 01:10:05 +00:00
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using osu.Framework.Bindables;
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2020-02-17 09:47:22 +00:00
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using osu.Framework.Graphics;
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2020-12-07 03:35:24 +00:00
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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2020-02-17 09:47:22 +00:00
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2020-12-07 03:35:24 +00:00
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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2020-12-07 04:14:00 +00:00
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internal class FruitPiece : CatchHitObjectPiece
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{
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2020-02-19 00:39:56 +00:00
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/// <summary>
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/// Because we're adding a border around the fruit, we need to scale down some.
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/// </summary>
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2020-02-19 14:32:56 +00:00
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public const float RADIUS_ADJUST = 1.1f;
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2020-02-19 00:39:56 +00:00
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2020-11-27 01:10:05 +00:00
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public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
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2020-12-08 08:15:40 +00:00
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protected override BorderPiece BorderPiece { get; }
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protected override HyperBorderPiece HyperBorderPiece { get; }
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2020-02-17 09:47:22 +00:00
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public FruitPiece()
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{
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RelativeSizeAxes = Axes.Both;
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2020-12-07 04:56:22 +00:00
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InternalChildren = new Drawable[]
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{
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new FruitPulpFormation
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{
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AccentColour = { BindTarget = AccentColour },
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VisualRepresentation = { BindTarget = VisualRepresentation }
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},
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BorderPiece = new BorderPiece(),
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HyperBorderPiece = new HyperBorderPiece()
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};
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2020-02-17 09:47:22 +00:00
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}
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2020-12-07 04:14:00 +00:00
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protected override void LoadComplete()
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{
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base.LoadComplete();
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2020-11-30 04:46:02 +00:00
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2020-12-08 12:29:03 +00:00
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var fruitState = (IHasFruitState)ObjectState;
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VisualRepresentation.BindTo(fruitState.VisualRepresentation);
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2020-02-17 09:47:22 +00:00
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}
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}
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}
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