Refactor catch default piece to allow reuse

But Fruit in-place update is still incomplete,
as child drawables are recreated when reused.
This commit is contained in:
ekrctb 2020-12-07 13:14:00 +09:00
parent d51d2c5331
commit 0d73bf8488
5 changed files with 83 additions and 57 deletions

View File

@ -28,10 +28,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
ScaleContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Droplet),
_ => new DropletPiece
{
HyperDash = { BindTarget = HyperDash },
});
_ => new DropletPiece());
}
protected override void UpdateInitialTransforms()

View File

@ -36,11 +36,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
ScaleContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(this is DrawableBanana ? CatchSkinComponents.Banana : CatchSkinComponents.Fruit),
_ => new FruitPiece
{
VisualRepresentation = { BindTarget = VisualRepresentation },
HyperDash = { BindTarget = HyperDash },
});
_ => new FruitPiece());
}
protected override void UpdateInitialTransforms()

View File

@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
public class CatchHitObjectPiece : CompositeDrawable
{
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
[Resolved(canBeNull: true)]
private DrawableHitObject drawableHitObject { get; set; }
[CanBeNull]
protected DrawablePalpableCatchHitObject DrawableHitObject => (DrawablePalpableCatchHitObject)drawableHitObject;
[CanBeNull]
protected BorderPiece BorderPiece;
[CanBeNull]
protected HyperBorderPiece HyperBorderPiece;
protected override void LoadComplete()
{
base.LoadComplete();
if (DrawableHitObject != null)
{
AccentColour.BindTo(DrawableHitObject.AccentColour);
HyperDash.BindTo(DrawableHitObject.HyperDash);
}
HyperDash.BindValueChanged(hyper =>
{
if (HyperBorderPiece != null)
HyperBorderPiece.Alpha = hyper.NewValue ? 1 : 0;
}, true);
}
protected override void Update()
{
if (BorderPiece != null && DrawableHitObject?.HitObject != null)
BorderPiece.Alpha = (float)Math.Clamp((DrawableHitObject.HitObject.StartTime - Time.Current) / 500, 0, 1);
}
}
}

View File

@ -1,37 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
public class DropletPiece : CompositeDrawable
public class DropletPiece : CatchHitObjectPiece
{
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
public DropletPiece()
{
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
}
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject)
{
InternalChild = new Pulp
InternalChildren = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
AccentColour = { BindTarget = drawableObject.AccentColour }
new Pulp
{
RelativeSizeAxes = Axes.Both,
AccentColour = { BindTarget = AccentColour }
},
HyperBorderPiece = new HyperDropletBorderPiece()
};
if (HyperDash.Value)
{
AddInternal(new HyperDropletBorderPiece());
}
}
}
}

View File

@ -1,17 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
internal class FruitPiece : CompositeDrawable
internal class FruitPiece : CatchHitObjectPiece
{
/// <summary>
/// Because we're adding a border around the fruit, we need to scale down some.
@ -19,38 +14,36 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
public const float RADIUS_ADJUST = 1.1f;
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
[CanBeNull]
private DrawableCatchHitObject drawableHitObject;
[CanBeNull]
private BorderPiece borderPiece;
public FruitPiece()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load([CanBeNull] DrawableHitObject drawable)
protected override void LoadComplete()
{
drawableHitObject = (DrawableCatchHitObject)drawable;
base.LoadComplete();
if (DrawableHitObject != null)
{
var fruit = (DrawableFruit)DrawableHitObject;
VisualRepresentation.BindTo(fruit.VisualRepresentation);
}
VisualRepresentation.BindValueChanged(_ => recreateChildren(), true);
}
private void recreateChildren()
{
ClearInternal();
AddInternal(getFruitFor(VisualRepresentation.Value));
// if it is not part of a DHO, the border is always invisible.
if (drawableHitObject != null)
AddInternal(borderPiece = new BorderPiece());
if (DrawableHitObject != null)
AddInternal(BorderPiece = new BorderPiece());
if (HyperDash.Value)
AddInternal(new HyperBorderPiece());
}
protected override void Update()
{
if (borderPiece != null && drawableHitObject?.HitObject != null)
borderPiece.Alpha = (float)Math.Clamp((drawableHitObject.HitObject.StartTime - Time.Current) / 500, 0, 1);
AddInternal(HyperBorderPiece = new HyperBorderPiece());
}
private Drawable getFruitFor(FruitVisualRepresentation representation)
@ -66,9 +59,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
case FruitVisualRepresentation.Pineapple:
return new PineapplePiece();
case FruitVisualRepresentation.Banana:
return new BananaPiece();
case FruitVisualRepresentation.Raspberry:
return new RaspberryPiece();
}