osu/osu.Game/GameModes/Menu/MainMenu.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.GameModes;
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using osu.Framework.GameModes.Testing;
using osu.Framework.Graphics;
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using osu.Game.GameModes.Charts;
using osu.Game.GameModes.Direct;
using osu.Game.GameModes.Edit;
using osu.Game.GameModes.Multiplayer;
using osu.Game.GameModes.Play;
using osu.Game.Graphics.Containers;
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namespace osu.Game.GameModes.Menu
{
internal class MainMenu : OsuGameMode
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{
public override string Name => @"Main Menu";
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//private AudioTrackBass bgm;
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public override void Load()
{
base.Load();
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AudioSample welcome = Game.Audio.Sample.Get(@"welcome");
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welcome.Play();
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Children = new Drawable[]
{
new ButtonSystem()
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{
OnChart = delegate { Push(new ChartListing()); },
OnDirect = delegate { Push(new OnlineListing()); },
OnEdit = delegate { Push(new SongSelectEdit()); },
OnSolo = delegate { Push(new SongSelectPlay()); },
OnMulti = delegate { Push(new Lobby()); },
OnTest = delegate { Push(new TestBrowser()); },
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OnExit = delegate {
Game.Scheduler.AddDelayed(delegate {
Game.Host.Exit();
}, ButtonSystem.EXIT_DELAY);
},
OnSettings = delegate {
Game.Options.PoppedOut = !Game.Options.PoppedOut;
},
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}
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};
}
protected override double OnSuspending(GameMode next)
{
const float length = 400;
buttons.State = ButtonSystem.MenuState.EnteringMode;
Content.FadeOut(length, EasingTypes.InSine);
Content.MoveTo(new Vector2(-800, 0), length, EasingTypes.InSine);
return base.OnSuspending(next);
}
protected override double OnResuming(GameMode last)
{
const float length = 300;
buttons.State = ButtonSystem.MenuState.TopLevel;
Content.FadeIn(length, EasingTypes.OutQuint);
Content.MoveTo(new Vector2(0, 0), length, EasingTypes.OutQuint);
return base.OnResuming(last);
}
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}
}