2019-01-24 08:43:03 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 09:19:50 +00:00
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2022-06-17 07:37:17 +00:00
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#nullable disable
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2020-04-11 04:14:34 +00:00
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using osu.Framework.Allocation;
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2017-03-29 05:01:01 +00:00
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using osu.Framework.Graphics;
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2017-04-04 03:38:55 +00:00
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using osu.Framework.Graphics.Containers;
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2017-06-20 05:54:23 +00:00
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using osu.Framework.Graphics.Shapes;
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2021-06-11 05:20:08 +00:00
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using osu.Game.Rulesets.Taiko.Objects;
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2020-12-07 03:30:25 +00:00
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using osuTK;
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2018-04-13 09:19:50 +00:00
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2020-12-07 03:30:25 +00:00
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namespace osu.Game.Rulesets.Taiko.Skinning.Default
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{
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public class CentreHitCirclePiece : CirclePiece
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{
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public CentreHitCirclePiece()
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{
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Add(new CentreHitSymbolPiece());
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}
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2018-04-13 09:19:50 +00:00
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2020-04-11 04:14:34 +00:00
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[BackgroundDependencyLoader]
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2022-01-15 00:06:39 +00:00
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private void load()
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{
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AccentColour = Hit.COLOUR_CENTRE;
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}
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/// <summary>
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/// The symbol used for centre hit pieces.
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/// </summary>
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public class CentreHitSymbolPiece : Container
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{
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public CentreHitSymbolPiece()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
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Size = new Vector2(SYMBOL_SIZE);
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Padding = new MarginPadding(SYMBOL_BORDER);
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Children = new[]
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{
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new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Children = new[] { new Box { RelativeSizeAxes = Axes.Both } }
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}
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};
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}
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2017-03-29 05:01:01 +00:00
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}
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}
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}
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