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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System ;
using System.Collections.Generic ;
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using System.Linq ;
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using System.Threading.Tasks ;
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using NUnit.Framework ;
using osu.Framework.Allocation ;
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using osu.Framework.Graphics ;
using osu.Framework.Graphics.Containers ;
using osu.Framework.Screens ;
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using osu.Framework.Testing ;
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using osu.Framework.Utils ;
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using osu.Game.Beatmaps ;
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using osu.Game.Graphics.UserInterface ;
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using osu.Game.Online.API ;
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using osu.Game.Rulesets.Osu ;
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using osu.Game.Scoring ;
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using osu.Game.Screens ;
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using osu.Game.Screens.Play ;
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using osu.Game.Screens.Ranking ;
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using osu.Game.Screens.Ranking.Statistics ;
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using osuTK ;
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using osuTK.Input ;
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namespace osu.Game.Tests.Visual.Ranking
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{
[TestFixture]
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public class TestSceneResultsScreen : OsuManualInputManagerTestScene
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{
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[Resolved]
private BeatmapManager beatmaps { get ; set ; }
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protected override void LoadComplete ( )
{
base . LoadComplete ( ) ;
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var beatmapInfo = beatmaps . QueryBeatmap ( b = > b . RulesetID = = 0 ) ;
if ( beatmapInfo ! = null )
Beatmap . Value = beatmaps . GetWorkingBeatmap ( beatmapInfo ) ;
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}
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[Test]
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public void TestResultsWithoutPlayer ( )
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{
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TestResultsScreen screen = null ;
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OsuScreenStack stack ;
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AddStep ( "load results" , ( ) = >
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{
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Child = stack = new OsuScreenStack
{
RelativeSizeAxes = Axes . Both
} ;
stack . Push ( screen = createResultsScreen ( ) ) ;
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} ) ;
AddUntilStep ( "wait for loaded" , ( ) = > screen . IsLoaded ) ;
AddAssert ( "retry overlay not present" , ( ) = > screen . RetryOverlay = = null ) ;
}
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[TestCase(0.2, ScoreRank.D)]
[TestCase(0.5, ScoreRank.D)]
[TestCase(0.75, ScoreRank.C)]
[TestCase(0.85, ScoreRank.B)]
[TestCase(0.925, ScoreRank.A)]
[TestCase(0.975, ScoreRank.S)]
[TestCase(0.9999, ScoreRank.S)]
[TestCase(1, ScoreRank.X)]
public void TestResultsWithPlayer ( double accuracy , ScoreRank rank )
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{
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TestResultsScreen screen = null ;
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var score = new TestScoreInfo ( new OsuRuleset ( ) . RulesetInfo )
{
Accuracy = accuracy ,
Rank = rank
} ;
AddStep ( "load results" , ( ) = > Child = new TestResultsContainer ( screen = createResultsScreen ( score ) ) ) ;
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AddUntilStep ( "wait for loaded" , ( ) = > screen . IsLoaded ) ;
AddAssert ( "retry overlay present" , ( ) = > screen . RetryOverlay ! = null ) ;
}
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[Test]
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public void TestResultsForUnranked ( )
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{
UnrankedSoloResultsScreen screen = null ;
AddStep ( "load results" , ( ) = > Child = new TestResultsContainer ( screen = createUnrankedSoloResultsScreen ( ) ) ) ;
AddUntilStep ( "wait for loaded" , ( ) = > screen . IsLoaded ) ;
AddAssert ( "retry overlay present" , ( ) = > screen . RetryOverlay ! = null ) ;
}
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[Test]
public void TestShowHideStatisticsViaOutsideClick ( )
{
TestResultsScreen screen = null ;
AddStep ( "load results" , ( ) = > Child = new TestResultsContainer ( screen = createResultsScreen ( ) ) ) ;
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AddUntilStep ( "wait for load" , ( ) = > this . ChildrenOfType < ScorePanelList > ( ) . Single ( ) . AllPanelsVisible ) ;
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AddStep ( "click expanded panel" , ( ) = >
{
var expandedPanel = this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) ;
InputManager . MoveMouseTo ( expandedPanel ) ;
InputManager . Click ( MouseButton . Left ) ;
} ) ;
AddAssert ( "statistics shown" , ( ) = > this . ChildrenOfType < StatisticsPanel > ( ) . Single ( ) . State . Value = = Visibility . Visible ) ;
AddUntilStep ( "expanded panel at the left of the screen" , ( ) = >
{
var expandedPanel = this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) ;
return expandedPanel . ScreenSpaceDrawQuad . TopLeft . X - screen . ScreenSpaceDrawQuad . TopLeft . X < 150 ;
} ) ;
AddStep ( "click to right of panel" , ( ) = >
{
var expandedPanel = this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) ;
InputManager . MoveMouseTo ( expandedPanel . ScreenSpaceDrawQuad . TopRight + new Vector2 ( 100 , 0 ) ) ;
InputManager . Click ( MouseButton . Left ) ;
} ) ;
AddAssert ( "statistics hidden" , ( ) = > this . ChildrenOfType < StatisticsPanel > ( ) . Single ( ) . State . Value = = Visibility . Hidden ) ;
AddUntilStep ( "expanded panel in centre of screen" , ( ) = >
{
var expandedPanel = this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) ;
return Precision . AlmostEquals ( expandedPanel . ScreenSpaceDrawQuad . Centre . X , screen . ScreenSpaceDrawQuad . Centre . X , 1 ) ;
} ) ;
}
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[Test]
public void TestShowHideStatistics ( )
{
TestResultsScreen screen = null ;
AddStep ( "load results" , ( ) = > Child = new TestResultsContainer ( screen = createResultsScreen ( ) ) ) ;
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AddUntilStep ( "wait for load" , ( ) = > this . ChildrenOfType < ScorePanelList > ( ) . Single ( ) . AllPanelsVisible ) ;
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AddStep ( "click expanded panel" , ( ) = >
{
var expandedPanel = this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) ;
InputManager . MoveMouseTo ( expandedPanel ) ;
InputManager . Click ( MouseButton . Left ) ;
} ) ;
AddAssert ( "statistics shown" , ( ) = > this . ChildrenOfType < StatisticsPanel > ( ) . Single ( ) . State . Value = = Visibility . Visible ) ;
AddUntilStep ( "expanded panel at the left of the screen" , ( ) = >
{
var expandedPanel = this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) ;
return expandedPanel . ScreenSpaceDrawQuad . TopLeft . X - screen . ScreenSpaceDrawQuad . TopLeft . X < 150 ;
} ) ;
AddStep ( "click expanded panel" , ( ) = >
{
var expandedPanel = this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) ;
InputManager . MoveMouseTo ( expandedPanel ) ;
InputManager . Click ( MouseButton . Left ) ;
} ) ;
AddAssert ( "statistics hidden" , ( ) = > this . ChildrenOfType < StatisticsPanel > ( ) . Single ( ) . State . Value = = Visibility . Hidden ) ;
AddUntilStep ( "expanded panel in centre of screen" , ( ) = >
{
var expandedPanel = this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) ;
return Precision . AlmostEquals ( expandedPanel . ScreenSpaceDrawQuad . Centre . X , screen . ScreenSpaceDrawQuad . Centre . X , 1 ) ;
} ) ;
}
[Test]
public void TestShowStatisticsAndClickOtherPanel ( )
{
TestResultsScreen screen = null ;
AddStep ( "load results" , ( ) = > Child = new TestResultsContainer ( screen = createResultsScreen ( ) ) ) ;
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AddUntilStep ( "wait for load" , ( ) = > this . ChildrenOfType < ScorePanelList > ( ) . Single ( ) . AllPanelsVisible ) ;
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ScorePanel expandedPanel = null ;
ScorePanel contractedPanel = null ;
AddStep ( "click expanded panel then contracted panel" , ( ) = >
{
expandedPanel = this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) ;
InputManager . MoveMouseTo ( expandedPanel ) ;
InputManager . Click ( MouseButton . Left ) ;
contractedPanel = this . ChildrenOfType < ScorePanel > ( ) . First ( p = > p . State = = PanelState . Contracted & & p . ScreenSpaceDrawQuad . TopLeft . X > screen . ScreenSpaceDrawQuad . TopLeft . X ) ;
InputManager . MoveMouseTo ( contractedPanel ) ;
InputManager . Click ( MouseButton . Left ) ;
} ) ;
AddAssert ( "statistics shown" , ( ) = > this . ChildrenOfType < StatisticsPanel > ( ) . Single ( ) . State . Value = = Visibility . Visible ) ;
AddAssert ( "contracted panel still contracted" , ( ) = > contractedPanel . State = = PanelState . Contracted ) ;
AddAssert ( "expanded panel still expanded" , ( ) = > expandedPanel . State = = PanelState . Expanded ) ;
}
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[Test]
public void TestFetchScoresAfterShowingStatistics ( )
{
DelayedFetchResultsScreen screen = null ;
AddStep ( "load results" , ( ) = > Child = new TestResultsContainer ( screen = new DelayedFetchResultsScreen ( new TestScoreInfo ( new OsuRuleset ( ) . RulesetInfo ) , 3000 ) ) ) ;
AddUntilStep ( "wait for loaded" , ( ) = > screen . IsLoaded ) ;
AddStep ( "click expanded panel" , ( ) = >
{
var expandedPanel = this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) ;
InputManager . MoveMouseTo ( expandedPanel ) ;
InputManager . Click ( MouseButton . Left ) ;
} ) ;
AddUntilStep ( "wait for fetch" , ( ) = > screen . FetchCompleted ) ;
AddAssert ( "expanded panel still on screen" , ( ) = > this . ChildrenOfType < ScorePanel > ( ) . Single ( p = > p . State = = PanelState . Expanded ) . ScreenSpaceDrawQuad . TopLeft . X > 0 ) ;
}
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[Test]
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public void TestDownloadButtonInitiallyDisabled ( )
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{
TestResultsScreen screen = null ;
AddStep ( "load results" , ( ) = > Child = new TestResultsContainer ( screen = createResultsScreen ( ) ) ) ;
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AddUntilStep ( "wait for load" , ( ) = > this . ChildrenOfType < ScorePanelList > ( ) . Single ( ) . AllPanelsVisible ) ;
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AddAssert ( "download button is disabled" , ( ) = > ! screen . ChildrenOfType < DownloadButton > ( ) . Last ( ) . Enabled . Value ) ;
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AddStep ( "click contracted panel" , ( ) = >
{
var contractedPanel = this . ChildrenOfType < ScorePanel > ( ) . First ( p = > p . State = = PanelState . Contracted & & p . ScreenSpaceDrawQuad . TopLeft . X > screen . ScreenSpaceDrawQuad . TopLeft . X ) ;
InputManager . MoveMouseTo ( contractedPanel ) ;
InputManager . Click ( MouseButton . Left ) ;
} ) ;
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AddAssert ( "download button is enabled" , ( ) = > screen . ChildrenOfType < DownloadButton > ( ) . Last ( ) . Enabled . Value ) ;
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}
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private TestResultsScreen createResultsScreen ( ScoreInfo score = null ) = > new TestResultsScreen ( score ? ? new TestScoreInfo ( new OsuRuleset ( ) . RulesetInfo ) ) ;
private UnrankedSoloResultsScreen createUnrankedSoloResultsScreen ( ) = > new UnrankedSoloResultsScreen ( new TestScoreInfo ( new OsuRuleset ( ) . RulesetInfo ) ) ;
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private class TestResultsContainer : Container
{
[Cached(typeof(Player))]
private readonly Player player = new TestPlayer ( ) ;
public TestResultsContainer ( IScreen screen )
{
RelativeSizeAxes = Axes . Both ;
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OsuScreenStack stack ;
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InternalChild = stack = new OsuScreenStack
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{
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RelativeSizeAxes = Axes . Both ,
} ;
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stack . Push ( screen ) ;
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}
}
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private class TestResultsScreen : ResultsScreen
{
public HotkeyRetryOverlay RetryOverlay ;
public TestResultsScreen ( ScoreInfo score )
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: base ( score , true )
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{
}
protected override void LoadComplete ( )
{
base . LoadComplete ( ) ;
RetryOverlay = InternalChildren . OfType < HotkeyRetryOverlay > ( ) . SingleOrDefault ( ) ;
}
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protected override APIRequest FetchScores ( Action < IEnumerable < ScoreInfo > > scoresCallback )
{
var scores = new List < ScoreInfo > ( ) ;
for ( int i = 0 ; i < 20 ; i + + )
{
var score = new TestScoreInfo ( new OsuRuleset ( ) . RulesetInfo ) ;
score . TotalScore + = 10 - i ;
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score . Hash = $"test{i}" ;
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scores . Add ( score ) ;
}
scoresCallback ? . Invoke ( scores ) ;
return null ;
}
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}
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private class DelayedFetchResultsScreen : TestResultsScreen
{
public bool FetchCompleted { get ; private set ; }
private readonly double delay ;
public DelayedFetchResultsScreen ( ScoreInfo score , double delay )
: base ( score )
{
this . delay = delay ;
}
protected override APIRequest FetchScores ( Action < IEnumerable < ScoreInfo > > scoresCallback )
{
Task . Run ( async ( ) = >
{
await Task . Delay ( TimeSpan . FromMilliseconds ( delay ) ) ;
var scores = new List < ScoreInfo > ( ) ;
for ( int i = 0 ; i < 20 ; i + + )
{
var score = new TestScoreInfo ( new OsuRuleset ( ) . RulesetInfo ) ;
score . TotalScore + = 10 - i ;
scores . Add ( score ) ;
}
scoresCallback ? . Invoke ( scores ) ;
Schedule ( ( ) = > FetchCompleted = true ) ;
} ) ;
return null ;
}
}
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private class UnrankedSoloResultsScreen : SoloResultsScreen
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{
public HotkeyRetryOverlay RetryOverlay ;
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public UnrankedSoloResultsScreen ( ScoreInfo score )
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: base ( score , true )
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{
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Score . Beatmap . OnlineBeatmapID = 0 ;
Score . Beatmap . Status = BeatmapSetOnlineStatus . Pending ;
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}
protected override void LoadComplete ( )
{
base . LoadComplete ( ) ;
RetryOverlay = InternalChildren . OfType < HotkeyRetryOverlay > ( ) . SingleOrDefault ( ) ;
}
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}
}
}