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https://github.com/ppy/osu
synced 2024-12-25 00:02:48 +00:00
Add test coverage of different grade types to TestSceneResultsScreen
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@ -22,82 +22,17 @@ namespace osu.Game.Tests.Visual.Ranking
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{
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public class TestSceneAccuracyCircle : OsuTestScene
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{
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[Test]
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public void TestLowDRank()
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[TestCase(0.2, ScoreRank.D)]
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[TestCase(0.5, ScoreRank.D)]
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[TestCase(0.75, ScoreRank.C)]
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[TestCase(0.85, ScoreRank.B)]
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[TestCase(0.925, ScoreRank.A)]
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[TestCase(0.975, ScoreRank.S)]
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[TestCase(0.9999, ScoreRank.S)]
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[TestCase(1, ScoreRank.X)]
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public void TestRank(double accuracy, ScoreRank rank)
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{
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var score = createScore();
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score.Accuracy = 0.2;
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score.Rank = ScoreRank.D;
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addCircleStep(score);
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}
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[Test]
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public void TestDRank()
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{
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var score = createScore();
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score.Accuracy = 0.5;
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score.Rank = ScoreRank.D;
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addCircleStep(score);
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}
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[Test]
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public void TestCRank()
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{
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var score = createScore();
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score.Accuracy = 0.75;
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score.Rank = ScoreRank.C;
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addCircleStep(score);
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}
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[Test]
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public void TestBRank()
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{
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var score = createScore();
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score.Accuracy = 0.85;
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score.Rank = ScoreRank.B;
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addCircleStep(score);
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}
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[Test]
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public void TestARank()
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{
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var score = createScore();
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score.Accuracy = 0.925;
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score.Rank = ScoreRank.A;
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addCircleStep(score);
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}
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[Test]
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public void TestSRank()
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{
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var score = createScore();
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score.Accuracy = 0.975;
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score.Rank = ScoreRank.S;
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addCircleStep(score);
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}
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[Test]
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public void TestAlmostSSRank()
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{
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var score = createScore();
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score.Accuracy = 0.9999;
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score.Rank = ScoreRank.S;
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addCircleStep(score);
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}
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[Test]
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public void TestSSRank()
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{
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var score = createScore();
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score.Accuracy = 1;
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score.Rank = ScoreRank.X;
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var score = createScore(accuracy, rank);
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addCircleStep(score);
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}
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@ -129,7 +64,7 @@ namespace osu.Game.Tests.Visual.Ranking
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};
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});
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private ScoreInfo createScore() => new ScoreInfo
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private ScoreInfo createScore(double accuracy, ScoreRank rank) => new ScoreInfo
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{
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User = new User
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{
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@ -139,9 +74,9 @@ namespace osu.Game.Tests.Visual.Ranking
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Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
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Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
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TotalScore = 2845370,
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Accuracy = 0.95,
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Accuracy = accuracy,
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MaxCombo = 999,
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Rank = ScoreRank.S,
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Rank = rank,
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Date = DateTimeOffset.Now,
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Statistics =
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{
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@ -29,13 +29,8 @@ namespace osu.Game.Tests.Visual.Ranking
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[TestFixture]
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public class TestSceneResultsScreen : OsuManualInputManagerTestScene
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{
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private BeatmapManager beatmaps;
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[BackgroundDependencyLoader]
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private void load(BeatmapManager beatmaps)
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{
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this.beatmaps = beatmaps;
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}
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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protected override void LoadComplete()
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{
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@ -46,10 +41,6 @@ namespace osu.Game.Tests.Visual.Ranking
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
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}
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private TestResultsScreen createResultsScreen() => new TestResultsScreen(new TestScoreInfo(new OsuRuleset().RulesetInfo));
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private UnrankedSoloResultsScreen createUnrankedSoloResultsScreen() => new UnrankedSoloResultsScreen(new TestScoreInfo(new OsuRuleset().RulesetInfo));
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[Test]
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public void TestResultsWithoutPlayer()
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{
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@ -69,12 +60,25 @@ namespace osu.Game.Tests.Visual.Ranking
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AddAssert("retry overlay not present", () => screen.RetryOverlay == null);
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}
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[Test]
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public void TestResultsWithPlayer()
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[TestCase(0.2, ScoreRank.D)]
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[TestCase(0.5, ScoreRank.D)]
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[TestCase(0.75, ScoreRank.C)]
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[TestCase(0.85, ScoreRank.B)]
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[TestCase(0.925, ScoreRank.A)]
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[TestCase(0.975, ScoreRank.S)]
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[TestCase(0.9999, ScoreRank.S)]
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[TestCase(1, ScoreRank.X)]
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public void TestResultsWithPlayer(double accuracy, ScoreRank rank)
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{
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TestResultsScreen screen = null;
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AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
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var score = new TestScoreInfo(new OsuRuleset().RulesetInfo)
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{
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Accuracy = accuracy,
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Rank = rank
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};
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AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen(score)));
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AddUntilStep("wait for loaded", () => screen.IsLoaded);
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AddAssert("retry overlay present", () => screen.RetryOverlay != null);
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}
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@ -232,6 +236,10 @@ namespace osu.Game.Tests.Visual.Ranking
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AddAssert("download button is enabled", () => screen.ChildrenOfType<DownloadButton>().Last().Enabled.Value);
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}
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private TestResultsScreen createResultsScreen(ScoreInfo score = null) => new TestResultsScreen(score ?? new TestScoreInfo(new OsuRuleset().RulesetInfo));
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private UnrankedSoloResultsScreen createUnrankedSoloResultsScreen() => new UnrankedSoloResultsScreen(new TestScoreInfo(new OsuRuleset().RulesetInfo));
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private class TestResultsContainer : Container
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{
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[Cached(typeof(Player))]
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