osu/osu.Game/Screens/Ranking/Results.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.GameModes;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
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using osu.Game.Modes;
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using osu.Game.Screens.Backgrounds;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Screens.Ranking
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{
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class Results : OsuGameMode
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{
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protected override BackgroundMode CreateBackground() => new BackgroundModeBeatmap(Beatmap);
private static readonly Vector2 BACKGROUND_BLUR = new Vector2(20);
ScoreDisplay scoreDisplay;
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protected override void OnEntering(GameMode last)
{
base.OnEntering(last);
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Background.Schedule(() => (Background as BackgroundModeBeatmap)?.BlurTo(BACKGROUND_BLUR, 1000));
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}
protected override bool OnExiting(GameMode next)
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{
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Background.Schedule(() => Background.FadeColour(Color4.White, 500));
return base.OnExiting(next);
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}
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public Score Score
{
set
{
scoreDisplay?.FadeOut(500);
scoreDisplay?.Expire();
scoreDisplay = new ScoreDisplay(value)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
Add(scoreDisplay);
scoreDisplay.FadeIn(500);
scoreDisplay.ScaleTo(0.1f);
scoreDisplay.ScaleTo(1, 1000, EasingTypes.OutElastic);
scoreDisplay.RotateTo(360 * 5, 1000, EasingTypes.OutElastic);
}
}
}
class ScoreDisplay : Container
{
public ScoreDisplay(Score s)
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new FlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FlowDirection.VerticalOnly,
Children = new Drawable[]
{
new SpriteText
{
TextSize = 40,
Text = $@"Accuracy: {s.Accuracy:#0.00%}",
},
new SpriteText
{
TextSize = 40,
Text = $@"Score: {s.TotalScore}",
},
new SpriteText
{
TextSize = 40,
Text = $@"MaxCombo: {s.MaxCombo}",
}
}
}
};
}
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}
}