osu/osu.Game/Screens/Play/ReplayPlayerLoader.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Screens.Play
{
public class ReplayPlayerLoader : PlayerLoader
{
private readonly IReadOnlyList<Mod> mods;
public ReplayPlayerLoader(Func<Player> player, IReadOnlyList<Mod> mods)
: base(player)
{
this.mods = mods;
}
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
dependencies = new DependencyContainer(parent);
dependencies.Cache(new Bindable<IReadOnlyList<Mod>>(mods));
return base.CreateChildDependencies(dependencies);
}
}
}