2017-03-14 03:58:31 +00:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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2017-02-07 04:59:30 +00:00
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2016-09-02 09:27:38 +00:00
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2017-04-18 07:05:58 +00:00
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using osu.Game.Rulesets.Objects;
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2017-09-19 12:40:38 +00:00
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using osu.Game.Rulesets.Objects.Types;
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2017-09-15 11:54:34 +00:00
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using OpenTK.Graphics;
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2016-11-14 09:54:24 +00:00
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2017-04-18 07:05:58 +00:00
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namespace osu.Game.Rulesets.Catch.Objects
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2016-09-02 09:27:38 +00:00
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{
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2017-09-19 12:40:38 +00:00
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public abstract class CatchBaseHit : HitObject, IHasXPosition, IHasCombo
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2016-09-02 09:27:38 +00:00
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{
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2017-09-19 12:40:38 +00:00
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public float X { get; set; }
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2017-09-15 11:54:34 +00:00
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public Color4 ComboColour { get; set; } = Color4.Gray;
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public int ComboIndex { get; set; }
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public virtual bool NewCombo { get; set; }
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/// <summary>
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/// The next fruit starts a new combo. Used for explodey.
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/// </summary>
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public virtual bool LastInCombo { get; set; }
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2016-09-02 09:27:38 +00:00
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}
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}
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