osu/osu.Game.Tournament/IO/TournamentStorage.cs

91 lines
3.7 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2020-12-07 12:11:13 +00:00
using osu.Framework.Bindables;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.IO;
using System.IO;
2020-12-07 12:11:13 +00:00
using System.Collections.Generic;
using osu.Game.Tournament.Configuration;
namespace osu.Game.Tournament.IO
{
2020-06-16 15:39:20 +00:00
public class TournamentStorage : MigratableStorage
{
private const string default_tournament = "default";
private readonly Storage storage;
2020-12-07 12:11:13 +00:00
private readonly Storage allTournaments;
private readonly TournamentStorageManager storageConfig;
2020-12-07 12:11:13 +00:00
public readonly Bindable<string> CurrentTournament;
2020-06-23 22:00:21 +00:00
public TournamentStorage(Storage storage)
: base(storage.GetStorageForDirectory("tournaments"), string.Empty)
{
this.storage = storage;
2020-12-07 12:11:13 +00:00
allTournaments = UnderlyingStorage;
storageConfig = new TournamentStorageManager(storage);
2020-06-11 11:56:16 +00:00
if (storage.Exists("tournament.ini"))
{
ChangeTargetStorage(UnderlyingStorage.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament)));
}
else
Migrate(UnderlyingStorage.GetStorageForDirectory(default_tournament));
2020-12-07 12:11:13 +00:00
CurrentTournament = new Bindable<string>(storageConfig.Get<string>(StorageConfig.CurrentTournament));
Logger.Log("Using tournament storage: " + GetFullPath(string.Empty));
2020-12-07 12:11:13 +00:00
CurrentTournament.BindValueChanged(updateTournament, false);
}
2020-12-07 12:11:13 +00:00
private void updateTournament(ValueChangedEvent<string> newTournament)
{
ChangeTargetStorage(allTournaments.GetStorageForDirectory(newTournament.NewValue));
Logger.Log("Changing tournament storage: " + GetFullPath(string.Empty));
storageConfig.Set(StorageConfig.CurrentTournament, newTournament.NewValue);
storageConfig.Save();
}
public IEnumerable<string> ListTournaments() => allTournaments.GetDirectories(string.Empty);
public override void Migrate(Storage newStorage)
{
2020-10-19 06:08:49 +00:00
// this migration only happens once on moving to the per-tournament storage system.
// listed files are those known at that point in time.
// this can be removed at some point in the future (6 months obsoletion would mean 2021-04-19)
var source = new DirectoryInfo(storage.GetFullPath("tournament"));
var destination = new DirectoryInfo(newStorage.GetFullPath("."));
2020-06-16 15:39:20 +00:00
if (source.Exists)
{
Logger.Log("Migrating tournament assets to default tournament storage.");
2020-06-22 10:43:01 +00:00
CopyRecursive(source, destination);
DeleteRecursive(source);
2020-06-16 15:39:20 +00:00
}
2020-06-11 18:11:44 +00:00
2020-06-16 15:14:54 +00:00
moveFileIfExists("bracket.json", destination);
moveFileIfExists("drawings.txt", destination);
moveFileIfExists("drawings_results.txt", destination);
moveFileIfExists("drawings.ini", destination);
2020-10-19 06:08:49 +00:00
ChangeTargetStorage(newStorage);
storageConfig.Set(StorageConfig.CurrentTournament, default_tournament);
storageConfig.Save();
}
2020-06-16 15:14:54 +00:00
private void moveFileIfExists(string file, DirectoryInfo destination)
{
2020-06-23 22:00:21 +00:00
if (!storage.Exists(file))
return;
Logger.Log($"Migrating {file} to default tournament storage.");
var fileInfo = new System.IO.FileInfo(storage.GetFullPath(file));
AttemptOperation(() => fileInfo.CopyTo(Path.Combine(destination.FullName, fileInfo.Name), true));
fileInfo.Delete();
2020-06-16 15:14:54 +00:00
}
}
}