osu/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsMatchSettingsOverlay.cs

155 lines
5.4 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-12-22 05:48:15 +00:00
2018-12-22 06:00:35 +00:00
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
2019-02-21 10:04:31 +00:00
using osu.Framework.Bindables;
2018-12-22 05:48:15 +00:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2018-12-26 09:38:58 +00:00
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
2018-12-22 05:48:15 +00:00
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi;
2020-12-25 04:11:21 +00:00
using osu.Game.Screens.Multi.Playlists;
2018-12-22 05:48:15 +00:00
namespace osu.Game.Tests.Visual.Playlists
2018-12-22 05:48:15 +00:00
{
public class TestScenePlaylistsMatchSettingsOverlay : MultiplayerTestScene
2018-12-22 05:48:15 +00:00
{
[Cached(Type = typeof(IRoomManager))]
private TestRoomManager roomManager = new TestRoomManager();
private TestRoomSettings settings;
[SetUp]
2020-12-18 05:58:58 +00:00
public new void Setup() => Schedule(() =>
2018-12-22 05:48:15 +00:00
{
2019-02-05 10:00:01 +00:00
settings = new TestRoomSettings
2018-12-22 05:48:15 +00:00
{
RelativeSizeAxes = Axes.Both,
State = { Value = Visibility.Visible }
2018-12-22 05:48:15 +00:00
};
Child = settings;
});
[Test]
public void TestButtonEnabledOnlyWithNameAndBeatmap()
{
AddStep("clear name and beatmap", () =>
{
2019-02-05 10:00:01 +00:00
Room.Name.Value = "";
Room.Playlist.Clear();
});
2019-02-21 09:56:34 +00:00
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
2019-02-05 10:00:01 +00:00
AddStep("set name", () => Room.Name.Value = "Room name");
2019-02-21 09:56:34 +00:00
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } }));
2019-02-21 09:56:34 +00:00
AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value);
2019-02-05 10:00:01 +00:00
AddStep("clear name", () => Room.Name.Value = "");
2019-02-21 09:56:34 +00:00
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
}
[Test]
public void TestCorrectSettingsApplied()
{
const string expected_name = "expected name";
TimeSpan expectedDuration = TimeSpan.FromMinutes(15);
Room createdRoom = null;
AddStep("setup", () =>
{
settings.NameField.Current.Value = expected_name;
settings.DurationField.Current.Value = expectedDuration;
2020-05-19 04:16:46 +00:00
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
2018-12-26 09:38:58 +00:00
roomManager.CreateRequested = r =>
{
createdRoom = r;
return true;
};
});
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("has correct name", () => createdRoom.Name.Value == expected_name);
AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration);
}
2018-12-26 09:38:58 +00:00
[Test]
public void TestCreationFailureDisplaysError()
{
bool fail;
AddStep("setup", () =>
{
2020-05-19 04:16:46 +00:00
Room.Name.Value = "Test Room";
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
2018-12-26 09:38:58 +00:00
fail = true;
roomManager.CreateRequested = _ => !fail;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
AddAssert("error has correct text", () => settings.ErrorText.Text == TestRoomManager.FAILED_TEXT);
AddStep("create room no fail", () =>
{
fail = false;
settings.ApplyButton.Action.Invoke();
});
2019-03-19 08:24:26 +00:00
AddUntilStep("error not displayed", () => !settings.ErrorText.IsPresent);
2018-12-26 09:38:58 +00:00
}
2020-12-25 04:11:21 +00:00
private class TestRoomSettings : PlaylistsMatchSettingsOverlay
{
public TriangleButton ApplyButton => ((MatchSettings)Settings).ApplyButton;
public OsuTextBox NameField => ((MatchSettings)Settings).NameField;
public OsuDropdown<TimeSpan> DurationField => ((MatchSettings)Settings).DurationField;
2018-12-26 09:38:58 +00:00
public OsuSpriteText ErrorText => ((MatchSettings)Settings).ErrorText;
}
private class TestRoomManager : IRoomManager
{
2018-12-26 09:38:58 +00:00
public const string FAILED_TEXT = "failed";
public Func<Room, bool> CreateRequested;
2019-02-08 07:02:00 +00:00
public event Action RoomsUpdated
{
2019-02-08 07:02:14 +00:00
add { }
remove { }
2019-02-08 07:02:00 +00:00
}
2018-12-27 16:45:19 +00:00
public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
2020-11-01 19:51:23 +00:00
public IBindableList<Room> Rooms => null;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
2018-12-26 09:38:58 +00:00
{
if (CreateRequested == null)
return;
if (!CreateRequested.Invoke(room))
onError?.Invoke(FAILED_TEXT);
else
onSuccess?.Invoke(room);
2018-12-26 09:38:58 +00:00
}
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => throw new NotImplementedException();
public void PartRoom() => throw new NotImplementedException();
2018-12-22 05:48:15 +00:00
}
}
}