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Add automated match settings overlay tests
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@ -3,9 +3,16 @@
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi;
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using osu.Game.Screens.Multi.Lounge.Components;
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using osu.Game.Screens.Multi.Match.Components;
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namespace osu.Game.Tests.Visual
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@ -17,13 +24,95 @@ namespace osu.Game.Tests.Visual
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typeof(RoomSettingsOverlay)
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};
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public TestCaseMatchSettingsOverlay()
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[Cached(Type = typeof(IRoomManager))]
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private TestRoomManager roomManager = new TestRoomManager();
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private Room room;
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private TestRoomSettings settings;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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Child = new RoomSettingsOverlay(new Room())
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room = new Room();
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settings = new TestRoomSettings(room)
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{
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RelativeSizeAxes = Axes.Both,
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State = Visibility.Visible
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};
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Child = settings;
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});
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[Test]
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public void TestButtonEnabledOnlyWithNameAndBeatmap()
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{
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AddStep("clear name and beatmap", () =>
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{
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room.Name.Value = "";
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room.Playlist.Clear();
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});
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AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
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AddStep("set name", () => room.Name.Value = "Room name");
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AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
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AddStep("set beatmap", () => room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo }));
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AddAssert("button enabled", () => settings.ApplyButton.Enabled);
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AddStep("clear name", () => room.Name.Value = "");
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AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
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}
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[Test]
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public void TestCorrectSettingsApplied()
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{
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const string expected_name = "expected name";
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TimeSpan expectedDuration = TimeSpan.FromMinutes(15);
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Room createdRoom = null;
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AddStep("setup", () =>
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{
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settings.NameField.Current.Value = expected_name;
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settings.DurationField.Current.Value = expectedDuration;
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roomManager.CreateRequested = r => createdRoom = r;
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});
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AddStep("create room", () => settings.ApplyButton.Action.Invoke());
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AddAssert("has correct name", () => createdRoom.Name.Value == expected_name);
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AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration);
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}
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private class TestRoomSettings : RoomSettingsOverlay
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{
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public new TriangleButton ApplyButton => base.ApplyButton;
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public new OsuTextBox NameField => base.NameField;
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public new OsuDropdown<TimeSpan> DurationField => base.DurationField;
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public TestRoomSettings(Room room)
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: base(room)
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{
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}
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}
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private class TestRoomManager : IRoomManager
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{
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public Action<Room> CreateRequested;
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public event Action<Room> OpenRequested;
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public IBindableCollection<Room> Rooms { get; } = null;
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public void CreateRoom(Room room) => CreateRequested?.Invoke(room);
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public void JoinRoom(Room room) => throw new NotImplementedException();
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public void PartRoom() => throw new NotImplementedException();
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public void Filter(FilterCriteria criteria) => throw new NotImplementedException();
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}
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}
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}
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