2019-01-24 08:43:03 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 09:19:50 +00:00
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using osu.Framework.Graphics;
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2020-11-16 08:23:02 +00:00
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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2018-04-13 09:19:50 +00:00
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namespace osu.Game.Rulesets.Taiko.UI
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{
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/// <summary>
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/// Text that is shown as judgement when a hit object is hit or missed.
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/// </summary>
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public class DrawableTaikoJudgement : DrawableJudgement
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{
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/// <summary>
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/// Creates a new judgement text.
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/// </summary>
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/// <param name="judgedObject">The object which is being judged.</param>
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2018-08-02 11:36:08 +00:00
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/// <param name="result">The judgement to visualise.</param>
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public DrawableTaikoJudgement(JudgementResult result, DrawableHitObject judgedObject)
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: base(result, judgedObject)
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2018-04-13 09:19:50 +00:00
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{
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}
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2019-03-12 10:52:44 +00:00
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protected override void ApplyHitAnimations()
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2018-04-13 09:19:50 +00:00
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{
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2019-03-12 10:52:44 +00:00
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this.MoveToY(-100, 500);
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base.ApplyHitAnimations();
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2018-04-13 09:19:50 +00:00
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}
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}
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}
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