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https://github.com/ppy/osu
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34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Utils;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Taiko.Tests.Editor
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{
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public partial class TestSceneTaikoEditorSaving : EditorSavingTestScene
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{
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protected override Ruleset CreateRuleset() => new TaikoRuleset();
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[Test]
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public void TestTaikoSliderMultiplier()
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{
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AddStep("Set slider multiplier", () => EditorBeatmap.Difficulty.SliderMultiplier = 2);
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SaveEditor();
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AddAssert("Beatmap has correct slider multiplier", assertTaikoSliderMulitplier);
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ReloadEditorToSameBeatmap();
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AddAssert("Beatmap still has correct slider multiplier", assertTaikoSliderMulitplier);
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bool assertTaikoSliderMulitplier()
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{
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return Precision.AlmostEquals(EditorBeatmap.Difficulty.SliderMultiplier, 2);
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}
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}
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}
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}
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