osu/osu.Game/Screens/Select/BeatmapInfoWedgeV2.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Threading;
using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Screens.Select
{
[Cached]
public partial class BeatmapInfoWedgeV2 : VisibilityContainer
{
private const float shear_width = 36.75f;
private const float transition_duration = 250;
private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGE_HEIGHT, 0);
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
[Resolved]
private BeatmapDifficultyCache difficultyCache { get; set; }
protected Container DisplayedContent { get; private set; }
protected WedgeInfoText Info { get; private set; }
private IBindable<StarDifficulty?> starDifficulty = new Bindable<StarDifficulty?>();
private CancellationTokenSource cancellationSource;
private readonly Container difficultyColourBar;
public BeatmapInfoWedgeV2()
{
CornerRadius = 10;
Shear = wedged_container_shear;
Masking = true;
Alpha = 0;
Child = difficultyColourBar = new Container
{
Depth = float.MaxValue,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Width = 40,
Child = new Box { RelativeSizeAxes = Axes.Both }
};
}
[BackgroundDependencyLoader]
private void load()
{
ruleset.BindValueChanged(_ => updateDisplay());
}
private const double animation_duration = 800;
protected override void PopIn()
{
this.MoveToX(0, animation_duration, Easing.OutQuint);
this.RotateTo(0, animation_duration, Easing.OutQuint);
this.FadeIn(transition_duration);
}
protected override void PopOut()
{
this.MoveToX(-100, animation_duration, Easing.In);
this.RotateTo(10, animation_duration, Easing.In);
this.FadeOut(transition_duration * 2, Easing.In);
}
private WorkingBeatmap beatmap;
public WorkingBeatmap Beatmap
{
get => beatmap;
set
{
if (beatmap == value) return;
beatmap = value;
starDifficulty = difficultyCache.GetBindableDifficulty(value.BeatmapInfo, (cancellationSource = new CancellationTokenSource()).Token);
updateDisplay();
}
}
public override bool IsPresent => base.IsPresent || DisplayedContent == null; // Visibility is updated in the LoadComponentAsync callback
private Container loadingInfo;
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
cancellationSource?.Cancel();
}
private void updateDisplay()
{
Scheduler.AddOnce(perform);
void perform()
{
void removeOldInfo()
{
State.Value = beatmap == null ? Visibility.Hidden : Visibility.Visible;
DisplayedContent?.FadeOut(transition_duration);
DisplayedContent?.Expire();
DisplayedContent = null;
}
if (beatmap == null)
{
removeOldInfo();
return;
}
LoadComponentAsync(loadingInfo = new Container
{
Masking = true,
X = -30,
CornerRadius = 10,
RelativeSizeAxes = Axes.Both,
Depth = DisplayedContent?.Depth + 1 ?? 0,
Children = new Drawable[]
{
new BeatmapInfoWedgeBackground(beatmap) { Shear = -Shear },
Info = new WedgeInfoText(beatmap, starDifficulty) { Shear = -Shear }
}
}, loaded =>
{
// ensure we are the most recent loaded wedge.
if (loaded != loadingInfo) return;
removeOldInfo();
Add(DisplayedContent = loaded);
});
}
}
public partial class WedgeInfoText : Container
{
public OsuSpriteText TitleLabel { get; private set; }
public OsuSpriteText ArtistLabel { get; private set; }
private StarRatingDisplay starRatingDisplay;
private ILocalisedBindableString titleBinding;
private ILocalisedBindableString artistBinding;
private readonly WorkingBeatmap working;
private readonly IBindable<StarDifficulty?> starDifficulty;
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
[Resolved]
private BeatmapInfoWedgeV2 wedge { get; set; }
[Resolved]
private OsuColour colours { get; set; }
private ModSettingChangeTracker settingChangeTracker;
public WedgeInfoText(WorkingBeatmap working, IBindable<StarDifficulty?> starDifficulty)
{
this.working = working;
this.starDifficulty = starDifficulty;
}
[BackgroundDependencyLoader]
private void load(LocalisationManager localisation)
{
var beatmapInfo = working.BeatmapInfo;
var metadata = beatmapInfo.Metadata;
RelativeSizeAxes = Axes.Both;
titleBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.TitleUnicode, metadata.Title));
artistBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.ArtistUnicode, metadata.Artist));
Children = new Drawable[]
{
new FillFlowContainer
{
Name = "Topright-aligned metadata",
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Top = 14, Right = shear_width / 2 },
AutoSizeAxes = Axes.Both,
Shear = wedged_container_shear,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
starRatingDisplay = new StarRatingDisplay(default, animated: true)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Shear = -wedged_container_shear,
Alpha = 0f,
},
new BeatmapSetOnlineStatusPill
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Shear = -wedged_container_shear,
TextSize = 11,
TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
Status = beatmapInfo.Status,
Alpha = string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? 0 : 1
}
}
},
new FillFlowContainer
{
Name = "Top-left aligned metadata",
Direction = FillDirection.Vertical,
Position = new Vector2(50, 12),
Width = .8f,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Children = new Drawable[]
{
TitleLabel = new OsuSpriteText
{
Current = { BindTarget = titleBinding },
Font = OsuFont.TorusAlternate.With(size: 40, weight: FontWeight.SemiBold),
RelativeSizeAxes = Axes.X,
Truncate = true
},
ArtistLabel = new OsuSpriteText
{
Current = { BindTarget = artistBinding },
//Not sure if this should be semi bold or medium
Font = OsuFont.Torus.With(size: 20, weight: FontWeight.SemiBold),
RelativeSizeAxes = Axes.X,
Truncate = true
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
starRatingDisplay.DisplayedStars.BindValueChanged(s =>
{
wedge.difficultyColourBar.FadeColour(colours.ForStarDifficulty(s.NewValue));
}, true);
starDifficulty.BindValueChanged(s =>
{
starRatingDisplay.Current.Value = s.NewValue ?? default;
// Don't roll the counter on initial display (but still allow it to roll on applying mods etc.)
if (!starRatingDisplay.IsPresent)
starRatingDisplay.FinishTransforms(true);
starRatingDisplay.FadeIn(transition_duration);
});
mods.BindValueChanged(m =>
{
settingChangeTracker?.Dispose();
settingChangeTracker = new ModSettingChangeTracker(m.NewValue);
}, true);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
settingChangeTracker?.Dispose();
}
}
}
}