mirror of
https://github.com/ppy/osu
synced 2025-02-10 15:17:32 +00:00
357 lines
13 KiB
C#
357 lines
13 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Collections.Generic;
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using System.Threading;
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using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Screens.Select
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{
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public partial class BeatmapInfoWedgeV2 : VisibilityContainer
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{
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public const float BORDER_THICKNESS = 2.5f;
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private const float shear_width = 36.75f;
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private const float transition_duration = 250;
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private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGE_HEIGHT, 0);
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; }
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protected Container DisplayedContent { get; private set; }
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protected WedgeInfoText Info { get; private set; }
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public BeatmapInfoWedgeV2()
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{
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Shear = wedged_container_shear;
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Masking = true;
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BorderColour = new Color4(221, 255, 255, 255);
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BorderThickness = BORDER_THICKNESS;
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Alpha = 0;
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = new Color4(130, 204, 255, 150),
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Radius = 20,
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Roundness = 15,
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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ruleset.BindValueChanged(_ => updateDisplay());
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}
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private const double animation_duration = 800;
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protected override void PopIn()
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{
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this.MoveToX(0, animation_duration, Easing.OutQuint);
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this.RotateTo(0, animation_duration, Easing.OutQuint);
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this.FadeIn(transition_duration);
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}
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protected override void PopOut()
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{
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this.MoveToX(-100, animation_duration, Easing.In);
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this.RotateTo(10, animation_duration, Easing.In);
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this.FadeOut(transition_duration * 2, Easing.In);
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}
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private WorkingBeatmap beatmap;
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public WorkingBeatmap Beatmap
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{
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get => beatmap;
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set
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{
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if (beatmap == value) return;
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beatmap = value;
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updateDisplay();
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}
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}
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public override bool IsPresent => base.IsPresent || DisplayedContent == null; // Visibility is updated in the LoadComponentAsync callback
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private Container loadingInfo;
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private void updateDisplay()
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{
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Scheduler.AddOnce(perform);
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void perform()
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{
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void removeOldInfo()
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{
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State.Value = beatmap == null ? Visibility.Hidden : Visibility.Visible;
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DisplayedContent?.FadeOut(transition_duration);
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DisplayedContent?.Expire();
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DisplayedContent = null;
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}
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if (beatmap == null)
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{
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removeOldInfo();
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return;
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}
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LoadComponentAsync(loadingInfo = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Shear = -Shear,
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Depth = DisplayedContent?.Depth + 1 ?? 0,
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Children = new Drawable[]
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{
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new BeatmapInfoWedgeBackground(beatmap),
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Info = new WedgeInfoText(beatmap),
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}
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}, loaded =>
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{
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// ensure we are the most recent loaded wedge.
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if (loaded != loadingInfo) return;
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removeOldInfo();
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Add(DisplayedContent = loaded);
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});
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}
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}
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public partial class WedgeInfoText : Container
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{
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public OsuSpriteText VersionLabel { get; private set; }
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public OsuSpriteText TitleLabel { get; private set; }
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public OsuSpriteText ArtistLabel { get; private set; }
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public FillFlowContainer MapperContainer { get; private set; }
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private Container difficultyColourBar;
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private StarRatingDisplay starRatingDisplay;
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private ILocalisedBindableString titleBinding;
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private ILocalisedBindableString artistBinding;
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private readonly WorkingBeatmap working;
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[Resolved]
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private IBindable<IReadOnlyList<Mod>> mods { get; set; }
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[Resolved]
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private BeatmapDifficultyCache difficultyCache { get; set; }
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[Resolved]
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private OsuColour colours { get; set; }
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private ModSettingChangeTracker settingChangeTracker;
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public WedgeInfoText(WorkingBeatmap working)
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{
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this.working = working;
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}
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private CancellationTokenSource cancellationSource;
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private IBindable<StarDifficulty?> starDifficulty;
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[BackgroundDependencyLoader]
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private void load(LocalisationManager localisation)
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{
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var beatmapInfo = working.BeatmapInfo;
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var metadata = beatmapInfo.Metadata;
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RelativeSizeAxes = Axes.Both;
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titleBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.TitleUnicode, metadata.Title));
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artistBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.ArtistUnicode, metadata.Artist));
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const float top_height = 0.7f;
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Children = new Drawable[]
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{
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difficultyColourBar = new Container
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{
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RelativeSizeAxes = Axes.Y,
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Width = 20f,
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Children = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Width = top_height,
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},
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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RelativePositionAxes = Axes.Both,
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Alpha = 0.5f,
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X = top_height,
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Width = 1 - top_height,
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}
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}
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},
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new FillFlowContainer
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{
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Name = "Topleft-aligned metadata",
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding { Top = 10, Left = 25, Right = shear_width * 2.5f },
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Children = new Drawable[]
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{
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VersionLabel = new OsuSpriteText
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{
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Text = beatmapInfo.DifficultyName,
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Font = OsuFont.GetFont(size: 24, italics: true),
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RelativeSizeAxes = Axes.X,
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Truncate = true,
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},
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}
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},
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new FillFlowContainer
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{
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Name = "Topright-aligned metadata",
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding { Top = 14, Right = shear_width / 2 },
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AutoSizeAxes = Axes.Both,
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Shear = wedged_container_shear,
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Spacing = new Vector2(0f, 5f),
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Children = new Drawable[]
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{
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starRatingDisplay = new StarRatingDisplay(default, animated: true)
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Shear = -wedged_container_shear,
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Alpha = 0f,
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},
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new BeatmapSetOnlineStatusPill
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Shear = -wedged_container_shear,
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TextSize = 11,
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TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
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Status = beatmapInfo.Status,
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Alpha = string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? 0 : 1
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}
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}
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},
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new FillFlowContainer
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{
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Name = "Centre-aligned metadata",
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.TopLeft,
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Y = -7,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding { Left = 25, Right = shear_width },
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Children = new Drawable[]
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{
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TitleLabel = new OsuSpriteText
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{
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Current = { BindTarget = titleBinding },
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Font = OsuFont.GetFont(size: 28, italics: true),
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RelativeSizeAxes = Axes.X,
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Truncate = true,
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},
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ArtistLabel = new OsuSpriteText
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{
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Current = { BindTarget = artistBinding },
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Font = OsuFont.GetFont(size: 17, italics: true),
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RelativeSizeAxes = Axes.X,
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Truncate = true,
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},
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MapperContainer = new FillFlowContainer
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{
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Margin = new MarginPadding { Top = 10 },
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Child = getMapper(metadata),
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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starRatingDisplay.DisplayedStars.BindValueChanged(s =>
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{
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difficultyColourBar.Colour = colours.ForStarDifficulty(s.NewValue);
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}, true);
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starDifficulty = difficultyCache.GetBindableDifficulty(working.BeatmapInfo, (cancellationSource = new CancellationTokenSource()).Token);
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starDifficulty.BindValueChanged(s =>
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{
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starRatingDisplay.Current.Value = s.NewValue ?? default;
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// Don't roll the counter on initial display (but still allow it to roll on applying mods etc.)
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if (!starRatingDisplay.IsPresent)
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starRatingDisplay.FinishTransforms(true);
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starRatingDisplay.FadeIn(transition_duration);
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});
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mods.BindValueChanged(m =>
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{
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settingChangeTracker?.Dispose();
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settingChangeTracker = new ModSettingChangeTracker(m.NewValue);
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}, true);
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}
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private Drawable getMapper(BeatmapMetadata metadata)
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{
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if (string.IsNullOrEmpty(metadata.Author.Username))
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return Empty();
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return new LinkFlowContainer(s =>
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{
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s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15);
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}).With(d =>
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{
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d.AutoSizeAxes = Axes.Both;
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d.AddText("mapped by ");
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d.AddUserLink(metadata.Author);
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});
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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settingChangeTracker?.Dispose();
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cancellationSource?.Cancel();
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}
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}
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}
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}
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