osu/osu.Game/Screens/Select/BeatmapInfoWedgeV2.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Threading;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Effects;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select
{
public partial class BeatmapInfoWedgeV2 : VisibilityContainer
{
public const float BORDER_THICKNESS = 2.5f;
private const float shear_width = 36.75f;
private const float transition_duration = 250;
private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGE_HEIGHT, 0);
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
protected Container DisplayedContent { get; private set; }
protected WedgeInfoText Info { get; private set; }
public BeatmapInfoWedgeV2()
{
Shear = wedged_container_shear;
Masking = true;
BorderColour = new Color4(221, 255, 255, 255);
BorderThickness = BORDER_THICKNESS;
Alpha = 0;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = new Color4(130, 204, 255, 150),
Radius = 20,
Roundness = 15,
};
}
[BackgroundDependencyLoader]
private void load()
{
ruleset.BindValueChanged(_ => updateDisplay());
}
private const double animation_duration = 800;
protected override void PopIn()
{
this.MoveToX(0, animation_duration, Easing.OutQuint);
this.RotateTo(0, animation_duration, Easing.OutQuint);
this.FadeIn(transition_duration);
}
protected override void PopOut()
{
this.MoveToX(-100, animation_duration, Easing.In);
this.RotateTo(10, animation_duration, Easing.In);
this.FadeOut(transition_duration * 2, Easing.In);
}
private WorkingBeatmap beatmap;
public WorkingBeatmap Beatmap
{
get => beatmap;
set
{
if (beatmap == value) return;
beatmap = value;
updateDisplay();
}
}
public override bool IsPresent => base.IsPresent || DisplayedContent == null; // Visibility is updated in the LoadComponentAsync callback
private Container loadingInfo;
private void updateDisplay()
{
Scheduler.AddOnce(perform);
void perform()
{
void removeOldInfo()
{
State.Value = beatmap == null ? Visibility.Hidden : Visibility.Visible;
DisplayedContent?.FadeOut(transition_duration);
DisplayedContent?.Expire();
DisplayedContent = null;
}
if (beatmap == null)
{
removeOldInfo();
return;
}
LoadComponentAsync(loadingInfo = new Container
{
RelativeSizeAxes = Axes.Both,
Shear = -Shear,
Depth = DisplayedContent?.Depth + 1 ?? 0,
Children = new Drawable[]
{
new BeatmapInfoWedgeBackground(beatmap),
Info = new WedgeInfoText(beatmap),
}
}, loaded =>
{
// ensure we are the most recent loaded wedge.
if (loaded != loadingInfo) return;
removeOldInfo();
Add(DisplayedContent = loaded);
});
}
}
public partial class WedgeInfoText : Container
{
public OsuSpriteText VersionLabel { get; private set; }
public OsuSpriteText TitleLabel { get; private set; }
public OsuSpriteText ArtistLabel { get; private set; }
public FillFlowContainer MapperContainer { get; private set; }
private Container difficultyColourBar;
private StarRatingDisplay starRatingDisplay;
private ILocalisedBindableString titleBinding;
private ILocalisedBindableString artistBinding;
private readonly WorkingBeatmap working;
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
[Resolved]
private BeatmapDifficultyCache difficultyCache { get; set; }
[Resolved]
private OsuColour colours { get; set; }
private ModSettingChangeTracker settingChangeTracker;
public WedgeInfoText(WorkingBeatmap working)
{
this.working = working;
}
private CancellationTokenSource cancellationSource;
private IBindable<StarDifficulty?> starDifficulty;
[BackgroundDependencyLoader]
private void load(LocalisationManager localisation)
{
var beatmapInfo = working.BeatmapInfo;
var metadata = beatmapInfo.Metadata;
RelativeSizeAxes = Axes.Both;
titleBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.TitleUnicode, metadata.Title));
artistBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.ArtistUnicode, metadata.Artist));
const float top_height = 0.7f;
Children = new Drawable[]
{
difficultyColourBar = new Container
{
RelativeSizeAxes = Axes.Y,
Width = 20f,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Width = top_height,
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Alpha = 0.5f,
X = top_height,
Width = 1 - top_height,
}
}
},
new FillFlowContainer
{
Name = "Topleft-aligned metadata",
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Top = 10, Left = 25, Right = shear_width * 2.5f },
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Children = new Drawable[]
{
VersionLabel = new OsuSpriteText
{
Text = beatmapInfo.DifficultyName,
Font = OsuFont.GetFont(size: 24, italics: true),
RelativeSizeAxes = Axes.X,
Truncate = true,
},
}
},
new FillFlowContainer
{
Name = "Topright-aligned metadata",
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Top = 14, Right = shear_width / 2 },
AutoSizeAxes = Axes.Both,
Shear = wedged_container_shear,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
starRatingDisplay = new StarRatingDisplay(default, animated: true)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Shear = -wedged_container_shear,
Alpha = 0f,
},
new BeatmapSetOnlineStatusPill
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Shear = -wedged_container_shear,
TextSize = 11,
TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
Status = beatmapInfo.Status,
Alpha = string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? 0 : 1
}
}
},
new FillFlowContainer
{
Name = "Centre-aligned metadata",
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopLeft,
Y = -7,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Left = 25, Right = shear_width },
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Children = new Drawable[]
{
TitleLabel = new OsuSpriteText
{
Current = { BindTarget = titleBinding },
Font = OsuFont.GetFont(size: 28, italics: true),
RelativeSizeAxes = Axes.X,
Truncate = true,
},
ArtistLabel = new OsuSpriteText
{
Current = { BindTarget = artistBinding },
Font = OsuFont.GetFont(size: 17, italics: true),
RelativeSizeAxes = Axes.X,
Truncate = true,
},
MapperContainer = new FillFlowContainer
{
Margin = new MarginPadding { Top = 10 },
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Child = getMapper(metadata),
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
starRatingDisplay.DisplayedStars.BindValueChanged(s =>
{
difficultyColourBar.Colour = colours.ForStarDifficulty(s.NewValue);
}, true);
starDifficulty = difficultyCache.GetBindableDifficulty(working.BeatmapInfo, (cancellationSource = new CancellationTokenSource()).Token);
starDifficulty.BindValueChanged(s =>
{
starRatingDisplay.Current.Value = s.NewValue ?? default;
// Don't roll the counter on initial display (but still allow it to roll on applying mods etc.)
if (!starRatingDisplay.IsPresent)
starRatingDisplay.FinishTransforms(true);
starRatingDisplay.FadeIn(transition_duration);
});
mods.BindValueChanged(m =>
{
settingChangeTracker?.Dispose();
settingChangeTracker = new ModSettingChangeTracker(m.NewValue);
}, true);
}
private Drawable getMapper(BeatmapMetadata metadata)
{
if (string.IsNullOrEmpty(metadata.Author.Username))
return Empty();
return new LinkFlowContainer(s =>
{
s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15);
}).With(d =>
{
d.AutoSizeAxes = Axes.Both;
d.AddText("mapped by ");
d.AddUserLink(metadata.Author);
});
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
settingChangeTracker?.Dispose();
cancellationSource?.Cancel();
}
}
}
}