osu/osu.Game.Rulesets.Catch/Skinning/CatchLegacySkinTransformer.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Humanizer;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
using osu.Game.Skinning;
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using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning
{
public class CatchLegacySkinTransformer : ISkin
{
private readonly ISkin source;
public CatchLegacySkinTransformer(ISkinSource source)
{
this.source = source;
}
public Drawable GetDrawableComponent(ISkinComponent component)
{
if (!(component is CatchSkinComponent catchSkinComponent))
return null;
switch (catchSkinComponent.Component)
{
case CatchSkinComponents.FruitApple:
case CatchSkinComponents.FruitBananas:
case CatchSkinComponents.FruitOrange:
case CatchSkinComponents.FruitGrapes:
case CatchSkinComponents.FruitPear:
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var lookupName = catchSkinComponent.Component.ToString().Kebaberize();
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if (GetTexture(lookupName) != null)
return new LegacyFruitPiece(lookupName);
break;
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case CatchSkinComponents.Droplet:
if (GetTexture("fruit-drop") != null)
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return new LegacyFruitPiece("fruit-drop") { Scale = new Vector2(0.8f) };
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break;
case CatchSkinComponents.CatcherIdle:
return this.GetAnimation("fruit-catcher-idle", true, true, true) ??
this.GetAnimation("fruit-ryuuta", true, true, true);
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case CatchSkinComponents.CatcherFail:
return this.GetAnimation("fruit-catcher-fail", true, true, true) ??
this.GetAnimation("fruit-ryuuta", true, true, true);
case CatchSkinComponents.CatcherKiai:
return this.GetAnimation("fruit-catcher-kiai", true, true, true) ??
this.GetAnimation("fruit-ryuuta", true, true, true);
}
return null;
}
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source.GetConfig<TLookup, TValue>(lookup);
}
}